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Topic: SDK |
| Jenny~rb |
General Member Since: Dec 23, 2006 Posts: 45 Last: Dec 23, 2006 [view latest posts] |
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| cusTom3~rb |
General Member Since: Dec 23, 2006 Posts: 110 Last: Dec 23, 2006 [view latest posts] |
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| Rockn-Roll~rb |
General Member Since: Dec 23, 2006 Posts: 101 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Thursday, Oct. 27, 2005 04:44 am |
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| Quote (cusTom3 @ Oct. 26 2005, 6:35 pm) | LOL, this forum kills me
didn't your mother ever teach you to ask nicely  |
Yeah, it seems some of the posts are people that are frustrated...we try to be understanding with them. Frustrated gamers is our equivalent of a Doom3World newbie modder that asks things like "how do I open a pk4 file?" or "there's supposed to be an editor included, but I don't see one." But, obviously Jenny is some kind of modding Goddess and has made all 50 of her maps, all 300 of her textures, all 20 of her models, and even a dozen or so animations, and all she needs is the source code for the gamex.dll and she can add those 1,000 lines of code that she's already written so she can wow the world with her out-of-the-box mission pack. Now, if she had asked about an SDK and indicated to us who she is and why she needed it now then we might have been able to assist her in tasks which she has to do before she even needs an SDK. Perhaps I'm wrong...I mean...if Spaceballs can have the video out before the movie is finished (you have to watch that movie), then obviously the Q4 community should be able to have the SDK and release their mod before the game comes out. |
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| Tchouky~rb |
General Member Since: Dec 23, 2006 Posts: 9 Last: Dec 23, 2006 [view latest posts] |
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| Jenny~rb |
General Member Since: Dec 23, 2006 Posts: 45 Last: Dec 23, 2006 [view latest posts] |
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| happysof~rb |
General Member Since: Dec 23, 2006 Posts: 118 Last: Dec 23, 2006 [view latest posts] |
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| cusTom3~rb |
General Member Since: Dec 23, 2006 Posts: 110 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Thursday, Oct. 27, 2005 01:23 pm |
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| UniKorn~rb |
General Member Since: Dec 23, 2006 Posts: 1291 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Thursday, Oct. 27, 2005 03:09 pm |
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| Quote (Rockn-Roll @ Oct. 27 2005, 6:44 am) | Yeah, it seems some of the posts are people that are frustrated...we try to be understanding with them. Frustrated gamers is our equivalent of a Doom3World newbie modder that asks things like "how do I open a pk4 file?" or "there's supposed to be an editor included, but I don't see one."
But, obviously Jenny is some kind of modding Goddess and has made all 50 of her maps, all 300 of her textures, all 20 of her models, and even a dozen or so animations, and all she needs is the source code for the gamex.dll and she can add those 1,000 lines of code that she's already written so she can wow the world with her out-of-the-box mission pack.
Now, if she had asked about an SDK and indicated to us who she is and why she needed it now then we might have been able to assist her in tasks which she has to do before she even needs an SDK.
Perhaps I'm wrong...I mean...if Spaceballs can have the video out before the movie is finished (you have to watch that movie), then obviously the Q4 community should be able to have the SDK and release their mod before the game comes out. |
A lot of nonsense just to say: 1) you don't know her 2) you don't know anything about an sdk being released... |
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| Jenny~rb |
General Member Since: Dec 23, 2006 Posts: 45 Last: Dec 23, 2006 [view latest posts] |
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| cusTom3~rb |
General Member Since: Dec 23, 2006 Posts: 110 Last: Dec 23, 2006 [view latest posts] |
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Category: Q4 General Posted: Thursday, Oct. 27, 2005 05:22 pm |
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my apologies jenny the atmosphere in this forum has been rather poisonous recently. your original comment seemed to fit in with that context. i was just trying to add some light heartedness to this place. i don't think anyone has heard when the sdk will be released. i anxiously await the skd myself. peace out... |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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