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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Quake 4
Rapture~rb
General Member
Since: Dec 23, 2006
Posts: 2232
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Oct. 21, 2005 04:13 pm
Has any one else tried it yet?

I got it for my birthday yesterday and the game is amassing. It's like a combinations of my favourite FPS games Quake 2, and EF with a hint if Quake 3 and of course it does have a bit of a Doom 3 feel due to the engine.

This game ROCKS.

Several of the guns feel like they were taken out of EF such as one looks similar to the ark welder and sounds just like it. One looks like an odd combination of the BFG and Photon canon. Just like in EF you have people following you around most of the time and the intro is almost identical to Quake 2 and picks up right where Quake 2 left off.
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Alpharaptor~rb
General Member
Since: Dec 23, 2006
Posts: 3476
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Oct. 21, 2005 04:20 pm
Sweet, I'll have to wait untill I upgrade to play it, but I CAN'T wait!  How have the reviews been rating it?
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Cobalt60~rb
General Member
Since: Dec 23, 2006
Posts: 5021
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Oct. 21, 2005 04:28 pm
they didn't light the MP maps properly.  the outdoor areas look like the canyons of Jedi Outcast. the indoor areas look fully-lit like the corridors of the ST:voyager.  so,  while MP game kinda plays like Q3A,  it manages to "look" worse that UT2k3.  it has a really "unfinished" feel to it.

meanwhile the SP looks like a totally different game than MP; in fact it looks exactly like Doom3.  the way they use lighting is pretty much the same as Doom3.  except the flashlight looks better in Doom3. ( and the weapons are better in Doom3). but even the marines look the same.   its almost the same game.
(in fact as I was playing Q4 I was thinking to myself : "..oh yeah.  I haven't finished 'ressurection of evil' yet. maybe I should play that first.  at least that one had a gravity gun") :p

-----

also, I've heard that the SP is only about 10 hours long.  with no replay value.
and there are only 9 (sort of 'unfinished-looking') MP maps.


I see this game as (future?) MP platform..  devoid of content.

its waiting for the mod community to step up and start giving us weapons and maps and game-modes
(and a reason to play).

depending on the Quake3-mod-community, (ie: how large it is and how many will take the leap to Q4),
this might be a good game to play online in about 2-3years.  

right now its just a(n extremely short) SP episode for Doom3. it coulda been a mod for Doom3.

(and the MP gives us exactly what we has, with Doom3's MP package: its a good platform but its devoid of content)
(this MP coulda been a mod, too)
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.::Grognard1701::.~rb
General Member
Since: Dec 23, 2006
Posts: 5979
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Oct. 21, 2005 05:40 pm
BF1942 set a very high standard for me in the FPS category. A standard no other fps has reached yet.
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SteMot~rb
General Member
Since: Dec 23, 2006
Posts: 481
Last: Dec 23, 2006
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Level 5
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Oct. 21, 2005 06:29 pm
Quote (Cobalt60 @ Oct. 21 2005, 5:28 pm)
they didn't light the MP maps properly.  the outdoor areas look like the canyons of Jedi Outcast. the indoor areas look fully-lit like the corridors of the ST:voyager.  so,  while MP game kinda plays like Q3A,  it manages to "look" worse that UT2k3.  it has a really "unfinished" feel to it.

meanwhile the SP looks like a totally different game than MP; in fact it looks exactly like Doom3.  the way they use lighting is pretty much the same as Doom3.  except the flashlight looks better in Doom3. ( and the weapons are better in Doom3). but even the marines look the same.   its almost the same game.
(in fact as I was playing Q4 I was thinking to myself : "..oh yeah.  I haven't finished 'ressurection of evil' yet. maybe I should play that first.  at least that one had a gravity gun") :p

-----

also, I've heard that the SP is only about 10 hours long.  with no replay value.
and there are only 9 (sort of 'unfinished-looking') MP maps.


I see this game as (future?) MP platform..  devoid of content.

its waiting for the mod community to step up and start giving us weapons and maps and game-modes
(and a reason to play).

depending on the Quake3-mod-community, (ie: how large it is and how many will take the leap to Q4),
this might be a good game to play online in about 2-3years.  

right now its just a(n extremely short) SP episode for Doom3. it coulda been a mod for Doom3.

(and the MP gives us exactly what we has, with Doom3's MP package: its a good platform but its devoid of content)
(this MP coulda been a mod, too)

The shotgun in Quake 4 takes the pee-pee out of Doom 3`s (I don`t mean the double barrell), as does Quakes pistol and machine guns.

Explain to me how doom 3`s flash light looks better, it`s identical, except in single player doom3 you never got to see anyone else flashing one, where as in Q4, you do, and when you`ve got a five man squad sneaking round with their gun lights on, it looks amazing.

And as for the outside enviroments, like JK2? please, they may not be the best enviroments in the game, but I think your exagerating now.

It`s nothing like doom 3 at all, except in graphics, but using the same engine, which is in it`s infancy, set in alien bases, it`s going to look similar.

I really like it, much more than F.E.A.R., which, in my opinion, got really boring really fast (oooh look, there`s that girl again....hmmm, I`ll stroll round another room filled with boxes and fire extinguishers, ooooh, 4 of the same enemies I`ve been shooting for the past 4 hours, that do exactly the same thing as last time, I`ll just activate my "Bullet time" to kill em, how original.....now...repeat till finish.)

At least Quake 4 tries a little variation, and the scenes when you witness walkers fighting harvesters, or other marines fighting a war miles away, that looks cool as f**k.

Needless to say, I like it.
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dysfunctional~rb
General Member
Since: Dec 23, 2006
Posts: 1994
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Saturday, Oct. 22, 2005 12:46 am
"This game ROCKS."

Singleplayer rocks, multiplayer bricks.


"I really like it, much more than F.E.A.R., which, in my opinion, got really boring really fast (oooh look, there`s that girl again....hmmm, I`ll stroll round another room filled with boxes and fire extinguishers, ooooh, 4 of the same enemies I`ve been shooting for the past 4 hours, that do exactly the same thing as last time, I`ll just activate my "Bullet time" to kill em, how original.....now...repeat till finish.)

At least Quake 4 tries a little variation, and the scenes when you witness walkers fighting harvesters, or other marines fighting a war miles away, that looks cool as f**k.

Needless to say, I like it."

Man, I gotta flush my stash down the toidy.  You be smokin' the good sh*t.

Better than FEAR?  FEAR maintains the same high quality in both singleplayer and multiplayer.

Sure, I really like Quake 4 singleplayer quite a bit.  Quake 4 multiplayer is like a downsize version of something-er-other.

FEAR has some of the finest graphics ever put in a PC game, and the AI is quite impressive.

Now I admit I haven't finished both games yet and if FEAR turns out to be boring I will post so... but it is hard to
imagine with what I have found so far.
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Saturday, Oct. 22, 2005 03:05 am
Got a 70% from PCGamer.  They were a little disappointed in Raven.  "Raven's followup makes a lot of noise but won't shake up the competition."  They said it was just like Q3, but they wanted it to advance a little more.  
Not the kind of FPS I'm into, so *shrug*
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Mr. Greg~rb
General Member
Since: Dec 23, 2006
Posts: 4960
Last: Dec 23, 2006
[view latest posts]
Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Saturday, Oct. 22, 2005 03:08 am
I'm around halfway through Single Player right now (I think...), and it isn't really that bad.  Plays better than Doom 3, but still looks kinda like it.  Haven't tried MP yet.
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Saturday, Oct. 22, 2005 03:22 am
They didn't say it was bad, just not very innovative.  *shrug*

Speaking of FPS games, check the BF2 thread now, punk. :p
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Corridale~rb
General Member
Since: Dec 23, 2006
Posts: 6517
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Saturday, Oct. 22, 2005 05:23 am
I think i shall pick it up when i get some money and an im town. My uni is 15 kms out of town. ATM there is 5 people here. Really quiet
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