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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: rpgx problem
[SFTF]6of7~rb
General Member
Since: Dec 23, 2006
Posts: 1
Last: Dec 23, 2006
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Level 0
Category: Star Trek Voyager: Elite Force General
Posted: Tuesday, Aug. 9, 2005 01:42 am
does anyone know how to fix the " DEFAULT_MODEL (munro) fail to register"

problem???? its really starting to become a pain
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Lord Dave~rb
General Member
Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Tuesday, Aug. 9, 2005 03:54 am
Never heard of it.
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Tuesday, Aug. 9, 2005 05:32 am
It's an EF mod, if I'm not mistaken.  Does the mod have a website/forum?  If so, I think you'd have better responses there.  Not that no one here is willing to help, but I don't think anyone really plays EF anymore, and I'd be really suprised if any regular visitors played the RPGX mod.
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Lord Dave~rb
General Member
Since: Dec 23, 2006
Posts: 1843
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Tuesday, Aug. 9, 2005 06:31 am
No I ment I've never heard of that error.  I have RPG-X.  Heck half my RP group has it and there are some RP groups that still play it.  If you can be more specific about the error( like when it happens) I could pass your question along to one of the Devs I know... Will Riker.  Or you could post your question at the ST-P forum that I have noted in my sig.  You'll probably find an answer there.  (post in Team Xtream)
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skinner~rb
General Member
Since: Dec 23, 2006
Posts: 1241
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Tuesday, Aug. 9, 2005 09:50 am
ah that old error. can happen if you have too many different skins or too many textures on a map.
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