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Forum: All Forums : Jedi Knight
Category: Jedi Knight - Jedi Academy
General, mapping, modeling, scripting, etc. game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: A limit on hilts???
Reddiguy~rb
General Member
Since: Dec 23, 2006
Posts: 12
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: Jedi Knight - Jedi Academy
Posted: Friday, Apr. 30, 2004 04:51 pm
A fella named elvencrest had this question:
Quote
Hey ho everyone. This is my first time poasting here, and I have a question thats been bugging me for some time now.
"How many sabers can you have AND use in Jedi Academy (both in SP and MP mode)?"

I have downloaded a bunch of sabers and placed them all where there suppost to go. However, not all the sabers can be used at all (even when using console commands).
I understand the game "reads" the base folder contents "alphabeticaly". So am I right in assuming that there IS a saber limit, so essentially JA is only loading the last of the sabers in the order they were listed?

If so, just what is the saber limit #?

Is the problem insted because of a saber-size limit in the ext_data\sabers\ folder (like there is a NPC-size limit in the ext_data\npcs folder)?
So, as you can see I need help. HELP! Thanks again for reading this, and ANY help would be apreciated. Thanks again............
Elvencrest

And of course, "Live Long and Mod".

I'm not aware of any limit on hilts (except for the ol' third-party mod problem that affects the playability of the game) but I was hoping for additional help. . . :)
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