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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Downloadable FPS...96k
Mr. Greg~rb
General Member
Since: Dec 23, 2006
Posts: 4960
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 01:38 am
http://www.gamershell.com/news_AnFPSin96kbSurelynot.shtml

Wow.

I tried it, and it lags like heck on my computer, but it's for real.

:O
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Harles~rb
General Member
Since: Dec 23, 2006
Posts: 5078
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 01:53 am
Whoa.

I was expecting graphics somewhere along the lines of Q1...
That was pretty fun. Short though...I beat it...
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 05:20 am
Saw this on Extralife... Didn't understand it. (The page they linked to had nothing but a few screenshots and a download link. :s8: )

I'll have to try it.
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Sheep Demon~rb
General Member
Since: Dec 23, 2006
Posts: 4127
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 06:00 am
bland AI, bland graphics, poor range of weapons.... frankly im not sure what the fuss is about.

KIDDING!

Really neat!!!
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Alpharaptor~rb
General Member
Since: Dec 23, 2006
Posts: 3476
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 01:48 pm
Sweet, but I couldn't get passed that one room where you first meet those big dudes.  The next door had an invisble wall or something, would let me move on. :(

How was all that cramed in 95k of data?!

[Edit] I reloaded it and got through it fine.  Must have been a bug[/Edit]
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MMFSdjw~rb
General Member
Since: Dec 23, 2006
Posts: 3336
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 03:12 pm
the graphics are pretty good.
the lighting is nice. the AI is just alittle humorus they just pop up and stand there.

I got stuck in one of the doors I think, not sure if it closed on me or what but I couldn't move.
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MB52~rb
General Member
Since: Dec 23, 2006
Posts: 4188
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 03:15 pm
:s6: It didn't run for me. Last time I take the time to download a game.!  :p
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Mr. Greg~rb
General Member
Since: Dec 23, 2006
Posts: 4960
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 04:17 pm
Pics:

http://free.inkfrog.com/pix/zsouthboy/pretty.jpg
http://www.opsosite.de/upload/data/media/38/kk1.jpg
http://www.opsosite.de/upload/data/media/38/kk3.jpg
http://www.iupload.net/022004/96k1.JPG
http://www.iupload.net/022004/96k2.JPG
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Shadow_Drone~rb
General Member
Since: Dec 23, 2006
Posts: 603
Last: Dec 23, 2006
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Level 6
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 07:51 pm
No wonder it won't run on my machine. :O
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Alpharaptor~rb
General Member
Since: Dec 23, 2006
Posts: 3476
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Thursday, Apr. 15, 2004 09:07 pm
That is just amazing though.  To think that all that is stuffed in the amount of space a normal jpg takes up on a web page!  How the #^%$ was that done?  I mean, you got the textures, models, game engine, AI, map, etc... all in 95k  :s8:  The lighting is dynamic to boot!  I suppose it might have to be to save space.  Lightmaps would have probably made the game alot bigger.  Although it would increase performance.  Shows how far 96k can go  :;):
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