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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Help Mapcycle Wont Run
Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Friday, Mar. 5, 2004 06:44 am
Hi guys me and a mate bought a paid server and its running nicely BUT we cant seem to get out mapcycle file working ... it has worked on like 3 occasions i first had it in the /base directory but since have tried it in all directories i also run the Phoenix mod on the server and this works fine can any1 that has had this trouble and fixed it please help ... TY
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GODh~rb
General Member
Since: Dec 23, 2006
Posts: 1228
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Friday, Mar. 5, 2004 12:08 pm
sv_mapcycle "namemapcyclefile"
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Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Friday, Mar. 5, 2004 01:26 pm
yes i have that in there >>
//*** Map Rotation ***//

seta sv_mapcycle "koh.mapcycle"
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GODh~rb
General Member
Since: Dec 23, 2006
Posts: 1228
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Friday, Mar. 5, 2004 04:45 pm
And you "activated" it via the /mapcycle command??

If not, try that first...
If so, post mapcycle here... maybe there is an error in it?? ???
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Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Saturday, Mar. 6, 2004 04:51 am
its in there server.cfg file does it also need to be activate'd by this /mapcycle command i have done /exec koh.mapcycle but this still didnt work properly it came back with server: says type affects ... wot is the line that follows the /mapcycle so i can give this a try
TY for ur Responces
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GODh~rb
General Member
Since: Dec 23, 2006
Posts: 1228
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Saturday, Mar. 6, 2004 12:26 pm
sv_mapcycle "koh.mapcycle" to point SOF2 to a mapcycle
/mapcycle to run the mapcycle

That's it...
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
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Level 10
Category: SoFII General
Posted: Sunday, Mar. 7, 2004 12:39 pm
ur missing 1 more } at the end
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Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Tuesday, Mar. 9, 2004 06:51 am
well that was wot sofrunner made for me :S any ways thx for all ur help i see it goes like this
 
  disable_pickup_weapon_M15 "0"
  }
 }
}
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Madaz_Rx8~rb
General Member
Since: Dec 23, 2006
Posts: 15
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Monday, Mar. 29, 2004 12:06 pm
ok ive searched high and low and been told its prolly an osp setting called "match_fastRestart "1" GameOp from GA told me if this is set to 1 it screws ur mapcycle up so have set to 0
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