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Topic: StComeduMont |
| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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Category: CoD+UO Map + Mod Releases Posted: Monday, Jul. 5, 2004 03:07 pm |
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hey you all Lt.J.Snellius and i maverick are very busy with our first map StComeduMont. it will support gametypes DM TDM BEL SD HQ RE it will have a lot of sounds, fx, working windmill, working doors (with sound) etc. in it. i actually thinking of making planes flying by in the map.
over a couple of weeks the beta version will be released i don't think that all the cool stuff are in that one, but short after the beta we will release the real one

screen of our map
please feel free to add a comment because this is our first map we want to know what erverybody think of it what you can see on the screen. the map is much bigger but we will add some screens later
under: new screens, but hey i must adjust the fog, and some screens like the broken street you can see that our map needs some major adjustment but it isn't finished yet.
UPDATE :moon: !
Damn is it so bad, that nobody leaves a comment??? :confused: :cry:
"i'm not the second coming but the first wave"
maverick
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| [K1]Dsaber |
General Member Since: Jun 5, 2004 Posts: 97 Last: Feb 7, 2005 [view latest posts] |
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| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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Category: CoD+UO Map + Mod Releases Posted: Thursday, Jul. 29, 2004 06:22 am |
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little update
of latest compile, the ambient lightning is wrong but i will change that, and we trying to get the beta out soon
but we still must do alot like the woods and land surrounding the level and get the bugs out of it but i will keep updating so keep checking
overview of StComeduMont
german roadblock
the map is not finished yet so you can see a lot of unfinished stuff (duhhhh!!):2guns:
greetings maverick and Lt.J.Senllius
"i'm not the second coming, but the first wave"
maverick |
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| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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Category: CoD+UO Map + Mod Releases Posted: Saturday, Aug. 28, 2004 08:52 am |
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UPDATE!!!!
Lt.J.Snellius and i, maverick, proudly announce that our map StComeduMont is ready, it is still the beta version, so HQ en RE are not supported yet and there's only one SD objective, the map's name is now StComeduMont_beta
we will test it and everyone who wants to test it can e-mail me to: the_first_wave@hotmail.com
i will put a link tot he download section as soon as it stays there because the site adnmins are first looking at it before placing it there just have patience...hahahah:p
I would like to thank everyone at modsonline for answer my question and for helping me with my problems.
greetings, Lt.J.Snellius and maverick
I'm not the second coming, but the_first_wave@hotmail.com
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| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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Category: CoD+UO Map + Mod Releases Posted: Saturday, Aug. 28, 2004 10:32 pm |
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this is the link to the download
maps 'n mods also has the map:
maps 'n mods link
And you can also download it on this website:
elab server website
The map will be tested on the really, really cool realism elab server.
You can find more details about the server there.
maverick.... |
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| maverick |
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General Member Since: Feb 25, 2004 Posts: 460 Last: May 10, 2006 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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