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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: SD video tutorial question.
ubh
General Member
Since: May 14, 2004
Posts: 85
Last: Jul 22, 2004
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Level 3
Category: CoD Mapping
Posted: Sunday, Jun. 27, 2004 10:14 am
I im confused Wyatt exsplanes how to creat a triger lookat at the end of SD video tutorial 3, (the 16x16 one), Wyatt says to make it have a key: script_gameobjectname value:bombzone then exsplans how to make its origin (the 4x4 one) and says to make the origin have the exact same key/values as the triger, and then selectes both and hits "N" to show you they both have the same values, but if you look, they now have a script_gameobjectname value of "bombtrigger" .... so what one is it?
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
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Im a HOST of MODSonair
Category: CoD Mapping
Posted: Sunday, Jun. 27, 2004 12:28 pm
my suggestion woukd be to download the map he was looking at

it is in the downloads section called bombs suppliments (or something like that)

the map file is in there [angryalien]
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