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Forum: All Forums : Jedi Knight
Category: Jedi Knight - Jedi Academy
General, mapping, modeling, scripting, etc. game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Fixes we need in the next patch
EggsteR~rb
General Member
Since: Dec 23, 2006
Posts: 51
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: Jedi Knight - Jedi Academy
Posted: Friday, Sep. 26, 2003 02:11 am
1. Fix the katas so you can't turn while doing them... they should work like any other special.

2. Make it so you don't have to stop moving to initiate the katas.

3. Enable ALL the emotes in ALL game types. Excluding them from some? a bit stupid.

4. Remove the saber throw for dual sabers durring saber lock.

5. The yellow and red old specials seem a bit weak now... they should not be as good as in JK2... just a bit better (25%).

6. when you initiate a duel both combatants should have their health/armor set to 100/50. I don't understand why such a simple thing is so hard to do.

7. Give all saber types the kick to get people down on the floor.
___

IDEAS

A. Make walking increase your defence.

B. Make power duels possible durring FFA/TFFA
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{MOTL}thesaiyan~rb
General Member
Since: Dec 23, 2006
Posts: 8
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: Jedi Knight - Jedi Academy
Posted: Friday, Sep. 26, 2003 02:51 am
Fix the ATI Bug.  Tons of my friends keep crashing.  That should be the Top priority.  Then Kick, its often an instant Kill.  And a kick should not be an instant kill.  When you saberlock have the special moves take less health from whoever loses.  I've locked with a person with full health and killed them with the special move.  Overall I love the game.
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eekthekat~rb
General Member
Since: Dec 23, 2006
Posts: 10
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: Jedi Knight - Jedi Academy
Posted: Friday, Sep. 26, 2003 03:15 am
Only thing I'd love to get fixed is the crash/page fault that occurs in MP if you start off with a custom resolution (1680x1050) for example.
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