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Topic: Need Help With GeForce FX Go5600 |
| blineham~rb |
General Member Since: Dec 23, 2006 Posts: 3 Last: Dec 23, 2006 [view latest posts] |
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| eekthekat~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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| Raiven~rb |
General Member Since: Dec 23, 2006 Posts: 21 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Thursday, Sep. 25, 2003 08:49 pm |
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| Quote (blineham @ Sep. 24 2003, 7:25 pm) | It will also freeze intermittantly for up to 30 seconds.
All other games I have tried, and there have been quite a few, have worked properly.
Can anyone who has played either of these games on a GeForce FX Go5600 tell me if they have had similar trouble of if it has worked okay for them? |
the texture flickering and freezing can be caused a number of ways - one way they'll both happen though is if FSAA is set on an card which isn't capable of using it properly, i've noticed that on all GeForce chipsets the FSAA is extremely Ram dependant. without enough ram it'll cause "missing" or "corrupt" textures, especially at higher resolutions of 1280x1024+
the next way which actually sounds far more likely is that you've tried to Overclock your GPU, the GeForce especially the FX series are designed to run at a specific speed in the drivers for them - and nvTweak isn't implimented to support these chipsets even slightly.
you can get away with upto 20mhz faster, you get a minor freeze upto 50mhz - put it over that and it'll just become extremely unstable, particularly in any OpenGL application.
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if you don't have the GPU overclocked nor using FSAA then i'd strongly suggest updating your drivers for your card, but also for your notebook as it could be a problem with the UAM of the nForce chipset being used - be sure that your nForce drivers are also upto date. |
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| eekthekat~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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| blineham~rb |
General Member Since: Dec 23, 2006 Posts: 3 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Friday, Sep. 26, 2003 05:03 am |
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Hi guys, thanks for your replies so far, I really appreciate such a helpful group as this. I have tried all driver configurations with INF hacks as neccesary including 43.xx, 44.xx, 45.xx and 51.xx. They all display the same problems so I am back with the original and current Sony supported 43.xx drivers. The advice about overclocking was indirectly helpful. While I have never overclocked the graphics adapter I tried lowering the clock speed using a tweak tool. Sure enough by lowering the clock speed and video memory speed by only 5% the game worked fine. So this implies that Sony or nVidia have either set it too high to begin with or there is a cooling problem with the notebook. To complicate matters I have only experienced this problem with OpenGL games and not with any DirectX applications including some pretty hefty DirectX 9 benchmarks (Aquamark 3 and 3D Mark 03). I'd still like to hear from other users of the GeForce FX Go5600 chipset to find out if it is a common problem or not. I'd also like to hear peoples opinions on whether it is a heating problem that warrants return of the notebook for repair/replacement or a driver problem. Or something else altogther. Thanks again for your help so far.  |
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| Raiven~rb |
General Member Since: Dec 23, 2006 Posts: 21 Last: Dec 23, 2006 [view latest posts] |
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| blineham~rb |
General Member Since: Dec 23, 2006 Posts: 3 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Friday, Sep. 26, 2003 12:01 pm |
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Thanks for your post. I didn't know that method you described would allow me to use the other drivers, I'll have to try it next time I change them. If you're curious about the 51.75 detonators you can find a link to them here: http://homepages.paradise.net.nz/ohau-estate/mobilegpuindex.htm. FYI the Sony VAIO GRT30P is a notebook running a Pentium 4 2.8GHz on an SiS chipset. Can you remember what driver version you were using when you last played JA? |
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| eekthekat~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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