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Forum: All Forums : Call of Duty
Category: CoD+UO General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Dev's Mapping Resource 1.0 MOHAA into CoD
StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
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Im a HOST of MODSonair
Category: CoD+UO General
Posted: Thursday, Jul. 22, 2004 12:17 pm
pakscape has been out for a long time - and does exactly that...what is the difference between it and yours?

[angryalien]

nice to have an option though
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ubh
General Member
Since: May 14, 2004
Posts: 85
Last: Jul 22, 2004
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Level 3
Category: CoD+UO General
Posted: Thursday, Jul. 22, 2004 12:34 pm
Im glad you asked

Its like pakscape in the fact you can make pk3s, but this tool puts it into steps like a wizard for even the newest modder + pakscape cant grab a xmodels ,xmodelparts,xmodelsurfs and do the daunting task of finding each models skin files that are alot of times not named the same as the model its self, all in one simple step.
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locz
General Member
Since: Feb 4, 2004
Posts: 105
Last: Jul 7, 2006
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Level 4
Category: CoD+UO General
Posted: Thursday, Jul. 22, 2004 08:40 pm
good job!!!....but i know this is a stupid question but..when i walk in the new texture..i dont hear anything. why?

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ubh
General Member
Since: May 14, 2004
Posts: 85
Last: Jul 22, 2004
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Level 3
Category: CoD+UO General
Posted: Thursday, Jul. 22, 2004 11:10 pm
Its because the custom texutres dont have a shader type that, is the textures are not set with a name of something like
shadertype@somthingtexture.dds this is due to my fault of not doing this to each custom texture file,
I am working on the patch for this and the models skins problems that will be out veary soon, so once I know I have compleatly fixed it all with this patch, ill release it and put forth all the effort twords getting DMR 2.0 for CoD out.
Sigh....
For now you can just check your Call of Duty\Main\shadertypes\world for the sound/decal you want the desired texture to be and simply rename it

Metal=metal@somthingtexture.dds
Wood=wood@somthingtexture.dds ect.

and am veary sorry once again FOR SO MANY FREAKIN BUGS haha and will have them all worked out.
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locz
General Member
Since: Feb 4, 2004
Posts: 105
Last: Jul 7, 2006
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Level 4
Category: CoD+UO General
Posted: Friday, Jul. 23, 2004 12:28 am
its still alot of work on your part...good job!!!
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