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Topic: We want to set Minimum RATE! |
| spike232~rb |
General Member Since: Dec 23, 2006 Posts: 5892 Last: Dec 23, 2006 [view latest posts] |
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| Gibbed~rb |
General Member Since: Dec 23, 2006 Posts: 158 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII Server Support Posted: Friday, Jul. 25, 2003 06:15 pm |
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| Quote (cbkknife @ July 25 2003, 11:46 am) | Found this on Quake3 Tweaks
RATE The rate command specifies how much bandwidth you have available. The following is a quote from John Carmack (Id-Software):
"The most important one is 'rate', which is what the connection speed option in the menu sets.
We are fairly conservative with the values we set for the given modem speeds: 2500 for 28.8, 3000 for 33, and 3500 for 56k. You may actually be connecting faster than that, and modem compression may be buying you something, so you might get a better play experience by increasing the values slightly.
If you connect at 50000 bps, try a rate of 5000, etc., I err on the conservative side, because too low of a rate will only make the movement of other things in the world choppy, while too high of a rate can cause huge amounts of lag.
Note that the optimal rate will be somewhat lower than a rate for QW or Q2, because I now include the UDP packet header length in the bandwidth estimate."
This would seem to be counter intuitive to the statement that low rates cause the server to lag. I can however see that a wide range of rates might cause some delays and lag. It would be interesting to see if you ran the rates down but kept the same range 2500~5000 between all the users if it would fix the lag. -]-CBK-> Knife |
Wow, it's amazing how FAR from reality some documentation can be!
The lag IS already fixed.  |
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| spike232~rb |
General Member Since: Dec 23, 2006 Posts: 5892 Last: Dec 23, 2006 [view latest posts] |
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| Gibbed~rb |
General Member Since: Dec 23, 2006 Posts: 158 Last: Dec 23, 2006 [view latest posts] |
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| Beefyman~rb |
General Member Since: Dec 23, 2006 Posts: 895 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII Server Support Posted: Friday, Jul. 25, 2003 07:44 pm |
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| Quote (spike232 @ July 25 2003, 11:12 am) | the recomended defaults for sof2 are: 2500 - 33.3k 4500 - 56k 5000 - Isdn/cable (64k) |
DSL - 9000 Cable - 10000 |
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| spike232~rb |
General Member Since: Dec 23, 2006 Posts: 5892 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII Server Support Posted: Friday, Jul. 25, 2003 07:55 pm |
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| Quote | DSL - 9000 Cable - 10000
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i missed out the last 4 9000 - Dsl 10000 - Cable 11000 - T1 20000 - Lan since we were only descussing rates under 5000
| Quote | Again you CAN set ping ranges and we want to set minimum rate. We DO NOT support telephone modem users on our server (that's reflected in our maximum ping setting) so there is absolutely no reason for players to have available to them the RATE of telephone modem users.
That sounds fair enough Spike, don't it? |
u can run ur server however u want... |
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| Gibbed~rb |
General Member Since: Dec 23, 2006 Posts: 158 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII Server Support Posted: Friday, Jul. 25, 2003 08:16 pm |
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| Quote (spike232 @ July 25 2003, 3:55 pm) | | u can run ur server however u want... |
My feelings exactly Spike. We don't support telephone modem users on our server and we want Raven to RE-ENABLE the "sv_minrate" command that THEY TURNED OFF!
It's ALREADY built into the game, turn it back on!  |
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| COBRAderra~rb |
General Member Since: Dec 23, 2006 Posts: 265 Last: Dec 23, 2006 [view latest posts] |
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| =CW=Johnnie~rb |
General Member Since: Dec 23, 2006 Posts: 121 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII Server Support Posted: Saturday, Jul. 26, 2003 06:44 pm |
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Gibbed, if your tests are indeed true then perhaps contact the author of this program: http://www.planetsoldier.com/autokick and see if he can add the minimum rate check. I've not tried this program but looks like a good idea to keep HPB's off your server. |
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| COBRAderra~rb |
General Member Since: Dec 23, 2006 Posts: 265 Last: Dec 23, 2006 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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