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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword
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Author Topic: SP-MAP DOWNLOAD HERE;
SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Mapping
Posted: Friday, Jun. 27, 2003 01:01 am
i hope you would like to play my latest sp-map,
let me please know what you think of it?

download;

http://sof2files.com/file.info?ID=15560#Download

thanks,
leon.
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII Mapping
Posted: Friday, Jun. 27, 2003 10:58 am
Hey wow, a SP map! I gotta try this! ....
Now where did I put my sof2 cd at?  :s8:
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII Mapping
Posted: Friday, Jun. 27, 2003 11:18 am
Hey! That was nice! I had some good fun there :) Nice details and pretty good combat. Keep up the good work man. Oh, one complaint though - why did the game try to load that empty map (lb.bsp) on level end?
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SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Mapping
Posted: Friday, Jun. 27, 2003 03:11 pm
thanks for the compliments!!

for that empty map lb on the end is a very simple reson.

i can't fins a way to close the map down at the end, and i did ask it in forums, but nobody knew. so i had to fins a way myself. because that the map thays open is ####, it has to close down at the end. so i though, when i make a bsp file that doesn't have a bsp file in it, than it will start that map, but when the game finds out that there is no map behind it, the map before it is already closed down. you understand?

thanks leon.
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII Mapping
Posted: Saturday, Jun. 28, 2003 10:18 am
You probably would have to use some scripting to achieve that effect. I noticed there wasn't a script file with your level... scripts are what make your level unique. You should probably try and script something for your next map.
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SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Mapping
Posted: Saturday, Jun. 28, 2003 02:12 pm
i would like that very mutch, i know that scripting makes that you can make the most crazy things happen. but i didn't know how to with mohaa, (and i worked for more than a year with it, and those scripts where easyer than these from sof2).

it's hard to learn.
leon.
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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