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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Star Trek: Project Independence
captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
[view latest posts]
Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jun. 24, 2003 05:12 am
Okay, here's what I'm doing.  I'm going to make a re-make for EF2 and need a review of the first one done.  Anyone who downloaded and played though it, can you please write a review of what you liked, and what you really didn't like.  I realy don't want the EF2 version of my MOD to be a failaer, like the first.
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Cmdr Chakotay~rb
General Member
Since: Dec 23, 2006
Posts: 284
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jun. 24, 2003 06:52 am
Now what makes you say that the first one was a failure? ???
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Superrobster~rb
General Member
Since: Dec 23, 2006
Posts: 1011
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jun. 24, 2003 03:40 pm
I'm always up for new single player modifications, and PI was a pretty good one.

What I liked:
  • New locations.
  • The need to use cool tactics (blow through walls etc).
What I didn't like:
  • The level design wasn't that good. More use of curved surfaces would be a bonus.
  • The voices - try and get some voice-actors.
  • The concept of all those different races being confined to different decks. I doubt that the Borg would really stay on one deck only.

Although it looks like there are more bad points than good points, I liked the modification and I hope to see it come again, in more detail, to Elite Force II. :)
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captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
[view latest posts]
Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jun. 24, 2003 09:02 pm
Quote (Superrobster @ June 24 2003, 10:40 am)
I'm always up for new single player modifications, and PI was a pretty good one.

What I liked:
  • New locations.
  • The need to use cool tactics (blow through walls etc).
What I didn't like:
  • The level design wasn't that good. More use of curved surfaces would be a bonus.
  • The voices - try and get some voice-actors.
  • The concept of all those different races being confined to different decks. I doubt that the Borg would really stay on one deck only.

Although it looks like there are more bad points than good points, I liked the modification and I hope to see it come again, in more detail, to Elite Force II. :)

Well, they where from the mirrior universe
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