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Topic: FPS counter |
| KevinUK~rb |
General Member Since: Dec 23, 2006 Posts: 597 Last: Dec 23, 2006 [view latest posts] |
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| Alpharaptor~rb |
General Member Since: Dec 23, 2006 Posts: 3476 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Monday, Jun. 2, 2003 04:07 pm |
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| Quote (migdog43 @ June 01 2003, 7:39 pm) | If I were you I'd get a newer processor. What motherboard do you have?  |
No, i dont think I need a new processor. Yes its not the best but hey, it gets the job done. I can easily play the latest games maxed out (UT2003, EF2, AAO, SOF2, etc...) in smooth frame rates. And hey my machine IS only like 3 months old lol. You see, i chose to sacrifice some CPU speed for a better video card when i bought the PC. Heck, even if i bought a 3000+ i would gain what, 20-30fps?! No, im not gonna even consider upgrading untill i cant play games above 30fps which im far from right now. Even if i wanted to upgrade i dont got any $$$$ im only 17 ppl. Currently.. without a job... Im happy with my PC By the way i got a Leadtek Winfast K7NCR18D PRO Nforce 2 motherbord. I feel like a lucky 17 year old if you ask me. Most of my freinds PC's can hardly play EF1 lol.  |
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| Alpharaptor~rb |
General Member Since: Dec 23, 2006 Posts: 3476 Last: Dec 23, 2006 [view latest posts] |
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| Alpharaptor~rb |
General Member Since: Dec 23, 2006 Posts: 3476 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Monday, Jun. 2, 2003 04:56 pm |
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| Quote (Apprentice @ June 02 2003, 11:50 am) | I ... HATE ... YOU ... !!!
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LoL cuz i got 330+fps?! |
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| Spookmineer~rb |
General Member Since: Dec 23, 2006 Posts: 337 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Monday, Jun. 2, 2003 05:32 pm |
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| Quote | Posted on June 02 2003, 7:33 am -------------------------------------------------------------------------------- why do you need more than 90 fps??? its not like you can tell the difference |
This has been an issue on some boards before and it has been researched here.
A little clip:
| Quote | I will explain to you how the Human Eye can perceive much past the mis conception of 30 FPS and well past 60 FPS, even surpassing 200 FPS.
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| Grand Nagus~rb |
General Member Since: Dec 23, 2006 Posts: 591 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Monday, Jun. 2, 2003 08:54 pm |
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Correct me if I'm wrong, but if you lock the FPS at a particular value, then that's how many processes (per-frame server snapshots) an EF server will do... This doesn't apply to a dedicated server, of course, but only in a gaming situation where you're playing on the PC that's also the server. In that case, you'd want your server PC to be able to crank out as many FPS as possible so the other players will have lower ping and a smoother game.
But when I'm a client, I like to do
/com_maxfps 360 /r_swapinterval 1
and the game runs butter smooth.
What the above does is this: com_maxfps 360 - Run the game way over my potential refresh rate, if possible. r_swapinterval 1 - Sync each frame with the refresh rate of my monitor.
With that combo, the game's FPS won't ever be higher than the refresh rate of your monitor, but you'll NEVER experience tearing (although it may get 'framey' in highly detailed areas or during big battles) and your game will run so smooth that it'll look like an arcade machine, provided you already got high framerates in the first place.
Give it a shot and see what you think. Remember that you can type 'r_swapinterval 0' if you don't like the whole 'sync the game with the monitor' idea.
Heh, have fun! |
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| Spookmineer~rb |
General Member Since: Dec 23, 2006 Posts: 337 Last: Dec 23, 2006 [view latest posts] |
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| Alpharaptor~rb |
General Member Since: Dec 23, 2006 Posts: 3476 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Monday, Jun. 2, 2003 11:32 pm |
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| Quote (Spookmineer @ June 02 2003, 4:10 pm) | | It's a shame, but game physics IS fps dependant. 125 just gives you an edge. |
Ya your right Spookmineer now i can finally jump the trenches in voy2! I always wondered how people were doing that.....  |
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| Emceedeus~rb |
General Member Since: Dec 23, 2006 Posts: 116 Last: Dec 23, 2006 [view latest posts] |
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Category: Star Trek Voyager: Elite Force MOD Support Posted: Thursday, Jun. 5, 2003 07:59 am |
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| Quote (Alpharaptor @ June 02 2003, 6:32 pm) | | Quote (Spookmineer @ June 02 2003, 4:10 pm) | | It's a shame, but game physics IS fps dependant. 125 just gives you an edge. |
Ya your right Spookmineer now i can finally jump the trenches in voy2! I always wondered how people were doing that.....  |
doh, and I thought it was tho gravity boots i was told about. i never found 'em tho.  |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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