Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 8 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Next Page
subscribe
Author Topic: nano EF (new EF mod)
neural link~rb
General Member
Since: Dec 23, 2006
Posts: 360
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 02:50 am
nanoEF
Imagine that the holodeck has malfunctioned making everyone smaller, and having to adjust the the world as such.



DESCRIPTION:
All the characters in EF have been shrunk, and the world is a lot bigger now. You can drown in water that was once waist high, and may have to jump over steps you used to be able to walk over. In order to help your little characters move around, you get the Inverse Tractor Beam (grapple).





FEATURES:
Works with ALL existing maps, skins and models!
Works online or offline, with or without bots!
Works with all gamemodes! (FFA, TEAM DM, CTF, Assimilation, Disintegration, ActionHero, Elimination, Specialties)
Inverse Tractor Beam (grapple)
3rd person perspective with fixed crosshair.
Shows your playerhead on the HUD.
No ducking allowed.
You can die if you fall too far.
Shorter range weapons.



This started off as an experiment to see how I could shrink characters, but I decided to make a full blown mod. Its only about 700Kb

Download here
http://www.fileplanet.com/dl.aspx...._ef.zip


enjoy :)
Share |
Mr. Greg~rb
General Member
Since: Dec 23, 2006
Posts: 4960
Last: Dec 23, 2006
[view latest posts]
Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 02:52 am
Heheheh...it looks kinda like Doom  :D
Share |
Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 03:23 am
LOL
Nice.
Share |
migdog43~rb
General Member
Since: Dec 23, 2006
Posts: 1559
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 04:13 am
cool mod  :)

only bad thing is the 3rd person view. it takes a little getting used to
Share |
agent_mulder81~rb
General Member
Since: Dec 23, 2006
Posts: 2601
Last: Dec 23, 2006
[view latest posts]
Level 9
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 04:31 am
lol, thats so cool!
Share |
Ryo..Ohki~rb
General Member
Since: Dec 23, 2006
Posts: 1774
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 09:07 am
Looks nice I'll have to download it.

/Thinks a SD'd version would look rather funny :D
Share |
madmanfrommars~rb
General Member
Since: Dec 23, 2006
Posts: 8364
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 11:38 am
Can I put it up on EFfiles?
Share |
HorckDude~rb
General Member
Since: Dec 23, 2006
Posts: 900
Last: Dec 23, 2006
[view latest posts]
Level 7
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 11:47 am
Looks cool :)

Downloading now, will check out later.
Share |
Ryo..Ohki~rb
General Member
Since: Dec 23, 2006
Posts: 1774
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 01:04 pm
Really fun (poor bots get stuck on some of the edges :laugh: )

At Max zoom this is rather useful :;):

Create a file called autoexec.cfg in the nanoef folder with this in
Code Sample

// Nano Sniper zoom
 set cr_01 "set Sniper vstr cr_02;cg_crosshairY -60; echo Zoom Sight ^1ACTIVE"
 set cr_02 "set Sniper vstr cr_01;cg_crosshairY 0; echo Sight ^4NORMAL"
vstr cr_02 // Default

bind f "vstr Sniper" // Zoom sight toggle

put whatever key you want in f's place
Share |
3llimist~rb
General Member
Since: Dec 23, 2006
Posts: 377
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: Star Trek Voyager: Elite Force General
Posted: Friday, Apr. 18, 2003 03:28 pm
hehe cool idea.... unfourtunatly fileplanet doesnt like me  :(
Share |
Restricted Access Topic is Locked
Page
Next Page
subscribe
MODSonline.com Forums : Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»