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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Screenshot Day - 4/11/03
Mr. Greg~rb
General Member
Since: Dec 23, 2006
Posts: 4960
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Apr. 11, 2003 11:42 pm
First week i've ever seen without one...  :(

[Edit] Nevermind, Shuttle and Wade just turned that frown upside down :D
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Borgking~rb
General Member
Since: Dec 23, 2006
Posts: 181
Last: Dec 23, 2006
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Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Apr. 11, 2003 11:46 pm
I should have some GREAT screens by next weekend.My comp is finally getting fixed (it died  :(  ) so i will have to reinstall everything which will probably fix everything  :)
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HorckDude~rb
General Member
Since: Dec 23, 2006
Posts: 900
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Apr. 11, 2003 11:49 pm
I for one don't mind not having a new ss-day every week.
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captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Apr. 11, 2003 11:56 pm
Some screens from my finished map, The Forgotten base of Delos Prime.





Like?  You can download from EFFiles.com
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Borgking~rb
General Member
Since: Dec 23, 2006
Posts: 181
Last: Dec 23, 2006
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Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Apr. 11, 2003 11:57 pm
The only problem i have with them is how so many people get so off topic,but this is not the place to discuss it  :;):
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Spookmineer~rb
General Member
Since: Dec 23, 2006
Posts: 337
Last: Dec 23, 2006
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Level 5
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Saturday, Apr. 12, 2003 12:04 am
No new screenies from me, I sent my map to effiles and *hope* it will be up soon...
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WadeV~rb
General Member
Since: Dec 23, 2006
Posts: 569
Last: Dec 23, 2006
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Level 6
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Saturday, Apr. 12, 2003 12:06 am
Mod work...Abydos...I'm adding a normal map to the brickwork that really adds atmosphere, however there is a weird bug with the normalmap atm so I've compiled without it.
http://www.frost-works.com/sgmod/screenshots_view.php?id=55
http://www.frost-works.com/sgmod/screenshots_view.php?id=56
http://www.frost-works.com/sgmod/screenshots_view.php?id=57
It's changed already since those, added light beams etc, but hey... it's what I had
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Scooter~rb
General Member
Since: Dec 23, 2006
Posts: 751
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Saturday, Apr. 12, 2003 01:37 am
I'm too busy right now to do anything besides school, so nothing from me for a while.

Spookmineer, we lost all the emails a few days ago so you might want to submit again just in case.
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Agent007~rb
General Member
Since: Dec 23, 2006
Posts: 27798
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Saturday, Apr. 12, 2003 04:13 am
I like how smooth the sand looks, Wade.  Nice.
Good work too, Shuttle.
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MMFSdjw~rb
General Member
Since: Dec 23, 2006
Posts: 3336
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Saturday, Apr. 12, 2003 05:52 am
YAY! pwetty thingS! :p

ahh the pleasantness
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