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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Alpha Channel
captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Monday, Jan. 20, 2003 06:30 pm
Can someone PLEASE make this the black portion in this texture an alpha channel.



Here's the link to the .bmp file

http://www.sa-texas.net/downloads/tcfotbp1.bmp

HELP PROJECT INDEPENDENCE!!!!!
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U.S.S. Speed~rb
General Member
Since: Dec 23, 2006
Posts: 9936
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Monday, Jan. 20, 2003 07:01 pm
Why?

Can you do it by yourself?
If you dunno how, it's a bad raison...  :p

Learn once, and you will know it for all.
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captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Monday, Jan. 20, 2003 07:13 pm
My texturing program doesn't support Alpha Channels.
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U.S.S. Speed~rb
General Member
Since: Dec 23, 2006
Posts: 9936
Last: Dec 23, 2006
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Level 10
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Monday, Jan. 20, 2003 09:26 pm
Which is? not paint I hope!
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captainshuttle~rb
General Member
Since: Dec 23, 2006
Posts: 809
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Monday, Jan. 20, 2003 09:27 pm
IrfanView and Paint
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ZIpZZAm~rb
General Member
Since: Dec 23, 2006
Posts: 199
Last: Dec 23, 2006
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Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jan. 21, 2003 03:58 am
tcfotbp1.tga w/alpha channel
(right-click-> 'Save Target As')
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Borgking~rb
General Member
Since: Dec 23, 2006
Posts: 181
Last: Dec 23, 2006
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Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Thursday, Jan. 23, 2003 01:35 am
I dont have any programs that support alpha channels!The best one I have is paint shop pro.
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WadeV~rb
General Member
Since: Dec 23, 2006
Posts: 569
Last: Dec 23, 2006
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Level 6
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Thursday, Jan. 23, 2003 01:19 pm
Paint Shop Pro supports Alpha Channels very well....used it for all my textures in my maps  ???
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Capt_barbarian~rb
General Member
Since: Dec 23, 2006
Posts: 762
Last: Dec 23, 2006
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Level 7
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Thursday, Jan. 23, 2003 06:11 pm
WadeV how are you doing?
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Genral_CHANG~rb
General Member
Since: Dec 23, 2006
Posts: 2677
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Thursday, Jan. 23, 2003 06:19 pm
lol your all the lucky ones, wish the stupid Adobe Photoshop would let me use Alpha Channels, mabe it does, it just hid it somewhere on the stupid program, FREAKN ADOBE employes!! :angry: *slaps himself* anyway, all I can say is, I wish Adobe Photoshop5.0 would just co-operate with me!!!  :( (btw ZipZZam, did you give my gate.tga an alpha channel?)
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