Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 45 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : General Gaming Topics
Category: General Gaming
General chat about gaming and such.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: [IMPORTANT] The Purpose of this Forum
Lacutis~rb
General Member
Since: Dec 23, 2006
Posts: 105
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: General Gaming
Posted: Friday, Jan. 17, 2003 05:53 pm
Ok,

First, Hellchick or Rick, I think you should sticky this topic.

I thought I would give a little background here in the forum, and explain the purpose and reasoning behind it for all the newcomers.

3 years ago at quakecon, someone had the idea of starting a "Mod Maker Roundtable". The person who created it didn't show up so Sluggo and Hellchick from Gamespy decided to step up and take control of the proceedings.

The idea was to get a bunch of Mod makers in a room to talk about the state of the Mod community, the upcoming games, the things that have happened in the last year, and anything else we wanted to talk about.

It was a great success, and we actually didn't have enough time, But one of the things that the mod makers were vocal about was a central place for mod makers to congregate, share ideas, talk, and in general be a community, as opposed to the isolated sect-like state the community was in.

Nothing happened.

The next year was even bigger, we had some more time, and more mod makers showed up. Unfortunately, since it is Quakecon, the majority (99%) were Quake engine based modders, but still again, most everyone talked about setting up a community for Mod makers.

Again, Nothing happened.

This last year, we had two sessions, the second one being quite long (I still don't have the mp3's made from the recordings of the session!). I was extremely pleased with the turnout, it showed how much mod makers care about what they do. This time Rick Johnson from Raven showed up to join us. He offered to set up this forum, and here we are.

So to be more to the point (I know this post is long), This forum is here for several reasons. To exchange ideas, to help each other, to help new mod makers (We still need a forum for "Non-Mod Makers" to post in), and to get to know each other better.

I think that only good can come from a community of developers that helps each other out. Part of the problem is that games are getting more complicated, so complicated that mod making in general is getting less people because it's so difficult.

Did you do something neat in Quake 3? Tell us about it, just because you did it for Quake 3 doesn't mean it isn't useful to someone modding UT2K3, Serious Sam, Quake 2, or any other game.

So in closing, Welcome to our community, we are glad you came, and hope you get as much from it as you give.
Share |
Alienchild~rb
General Member
Since: Dec 23, 2006
Posts: 16
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: General Gaming
Posted: Saturday, Jan. 18, 2003 01:18 am
Nice to get the background of it all, thanks for the post.
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : General Gaming Topics : General Gaming

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»