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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: code
Bluehair~rb
General Member
Since: Dec 23, 2006
Posts: 109
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Sunday, Jan. 19, 2003 02:46 pm
For tutorials on programmation, one way: GameTutorials

A huge database of downloadable sample code covering multiple aspects of C, C++ and OpenGL programming, for newbies and confirmed programmers. You must own Visual C++ in order to run the samples. Source code is *very* documented, too much sometimes imho. There even have a BSP loader for Quake3! The navigation is easy, you choose the theme & select the file that puts into practice what you want to know how to do.
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snstrk~rb
General Member
Since: Dec 23, 2006
Posts: 5
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jan. 21, 2003 12:57 am
How is it that we view the animations again??

I'm having some difficulty with this.

Thanks,
Andrew
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