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Forum: All Forums : Star Trek Voyager: Elite Force
Category: Star Trek Voyager: Elite Force MOD Support
Mapping, modeling, scripting, etc. questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Skyboxes
Stuk@tto~rb
General Member
Since: Dec 23, 2006
Posts: 211
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Tuesday, Jan. 14, 2003 11:41 pm
U may have buried the textures to deep in the pk3, try removing your skies folder and drop them straight into "env" and then adjusting the shader. You can just put an env folder in your pk3, but not in any folders itself, just alongside your maps folder, this is where they are put most often or in a textures subfolder, but only one deep, not two.
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Cyphre~rb
General Member
Since: Dec 23, 2006
Posts: 109
Last: Dec 23, 2006
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Level 4
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Wednesday, Jan. 15, 2003 08:05 pm
Thanx for the reply Stuk@tto but i figured it out.
It was a typo in the shader   :p

Here is a pic of the map It is not quite done yet though.
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Blacksmith1~rb
General Member
Since: Dec 23, 2006
Posts: 2026
Last: Dec 23, 2006
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Level 8
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Jan. 17, 2003 01:44 pm
Nice sky there bud. got any SPF2000 tanning lotion?:D j/k
That really looks good.
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MMFSdjw~rb
General Member
Since: Dec 23, 2006
Posts: 3336
Last: Dec 23, 2006
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Level 9
Category: Star Trek Voyager: Elite Force MOD Support
Posted: Friday, Jan. 17, 2003 02:58 pm
that level looks really nice.
when abouts could we get our mice on that pretty thang?
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MODSonline.com Forums : Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support

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