Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 4 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Mirror/Rotate entity problems
Koel001~rb
General Member
Since: Dec 23, 2006
Posts: 26
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Mapping
Posted: Thursday, Dec. 12, 2002 07:38 pm
I'm using Radiant to make a CTF map, so I'll be needing to mirror and rotate entities like lights and player starts. Radiant which ships with the game doesn't seem to correctly rotate or mirror entities but Gtk Rad does. Any reason for this? Do I need to have some setting enabled in Radiant to do this correctly?

For example, here are some lights:

*
*
**

I'd like to mirror them on the X axis to get this:

*         *
*         *
**     **

but what Radiant creates is this:

*       *
*       *
**     **

Gtk works correctly though....


Thanks

k.
Share |
Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII Mapping
Posted: Thursday, Dec. 12, 2002 11:59 pm
Whats wrong with GTK? Anyway, why not just mirror the level in GTK then save, and reload it into Radiant.
Share |
Torchy2~rb
General Member
Since: Dec 23, 2006
Posts: 272
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII Mapping
Posted: Friday, Dec. 13, 2002 03:51 pm
personally i dont like gtk so i rotate stuff in gtk and map in standard radient.

dont you guys find gtk takes an era to load a big map, and the textures look all crappy!  

rant over :D
Share |
Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII Mapping
Posted: Friday, Dec. 13, 2002 08:46 pm
Actually.. no they don't?  :s11:
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»