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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: How about that RPG?
WR417H~rb
General Member
Since: Dec 23, 2006
Posts: 257
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Saturday, Dec. 7, 2002 05:59 pm
>???<
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obsidian-~rb
General Member
Since: Dec 23, 2006
Posts: 229
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Saturday, Dec. 7, 2002 06:19 pm
I don't think I've used the RPG for about 2 months and that was only for a low gravity RPG only fight (mid air hits only of course).  The RPG along with the MM1 are just way overpowered and make DM no fun.  The whole time is spent trying to get them.
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WR417H~rb
General Member
Since: Dec 23, 2006
Posts: 257
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Saturday, Dec. 7, 2002 06:35 pm
Making it more realistic, where there is a cone, outward from the blast point in the direction of fire would make it more balanced IMHO
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
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Level 10
Category: SoFII General
Posted: Saturday, Dec. 7, 2002 06:49 pm
the only drawback of that is it would mean people could fire it closer to there target and not take damage  ???
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WR417H~rb
General Member
Since: Dec 23, 2006
Posts: 257
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Sunday, Dec. 8, 2002 05:06 am
Still some damage behind but not this 300 sphere of power.....
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pollmak~rb
General Member
Since: Dec 23, 2006
Posts: 778
Last: Dec 23, 2006
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Level 7
Category: SoFII General
Posted: Tuesday, Dec. 10, 2002 05:06 pm
What I find unrealistic is the speed that you can run and shoot with the RPG, as well as the fact that is the RPG is available to everyone then everyone ends up using it. One RPG per team and slower run speed with it would make for good balance.
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[007]AgentMullins~rb
General Member
Since: Dec 23, 2006
Posts: 1031
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Thursday, Dec. 12, 2002 12:55 pm
Quote (pollmak @ Dec. 10 2002, 5:06 pm)
What I find unrealistic is the speed that you can run and shoot with the RPG, as well as the fact that is the RPG is available to everyone then everyone ends up using it. One RPG per team and slower run speed with it would make for good balance.

yes limiting the amount of rpg's per team wud be a good idea

but all servers have mm1, and rpg diabled now.  alot alos have usas disabled aswell
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striffy the snowman~rb
General Member
Since: Dec 23, 2006
Posts: 209
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Sunday, Dec. 22, 2002 04:24 pm
:06 am-->
Quote (pollmak @ Dec. 10 2002, 11:06 am)
What I find unrealistic is the speed that you can run and shoot with the RPG, as well as the fact that is the RPG is available to everyone then everyone ends up using it. One RPG per team and slower run speed with it would make for good balance.

I agree with pollmak , one rpg per team(I guess you could have more rpgs the bigger the map) and I guess the same could go with the mm-1 nade launcher.

EDIT: shoot did I bring up an old topic? Sorry ???
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