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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Full Vis
cobiac~rb
General Member
Since: Dec 23, 2006
Posts: 81
Last: Dec 23, 2006
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Level 3
Category: SoFII Mapping
Posted: Sunday, Dec. 1, 2002 01:49 pm
Which is the most high quality compile process in GtkRadiant? And what means "Full Vis extra"?
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Torchy2~rb
General Member
Since: Dec 23, 2006
Posts: 272
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Sunday, Dec. 1, 2002 05:42 pm
light extra is the best, its down to better shadow quality
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ReverendTed~rb
General Member
Since: Dec 23, 2006
Posts: 2198
Last: Dec 23, 2006
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Level 8
Category: SoFII Mapping
Posted: Sunday, Dec. 1, 2002 05:47 pm
Speaking of best quality...did ydnar ever finish his compiler?
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Torchy2~rb
General Member
Since: Dec 23, 2006
Posts: 272
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Sunday, Dec. 1, 2002 06:13 pm
which compiler is that? a different one from q3map2?
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ReverendTed~rb
General Member
Since: Dec 23, 2006
Posts: 2198
Last: Dec 23, 2006
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Level 8
Category: SoFII Mapping
Posted: Monday, Dec. 2, 2002 08:30 pm
Yeah, that's ydnar's.
q3map2
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Pvt:Hudson~rb
General Member
Since: Dec 23, 2006
Posts: 450
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Monday, Dec. 2, 2002 09:48 pm
I don't think it is ever 'finished'. It's always being updated with new gadgets and mapping trickery :)
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
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Level 6
Category: SoFII Mapping
Posted: Tuesday, Dec. 3, 2002 02:39 am
But as far as SoF2 support goes, yeah, its fully compatible except for lightstyles ( ie. no flickering lights.. like the world needs more of those anywy )
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sly si the super spy~rb
General Member
Since: Dec 23, 2006
Posts: 184
Last: Dec 23, 2006
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Level 4
Category: SoFII Mapping
Posted: Thursday, Dec. 5, 2002 05:21 pm
when you compile it looks like the old compiler- doesn't tell you exactly where it is in the process :(

and in gtk there arn't any special  options? do i still have to change the command lines in the project settings (hardcore  :p , well ok not really but i gota read some stuff  :) )

or have i missed something out somewhere?
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
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Level 6
Category: SoFII Mapping
Posted: Thursday, Dec. 5, 2002 09:03 pm
I use a batfile to compile, didn't know people actually used GTK's built in menus...  ???
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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