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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: A Global Consult Agency textrue is wrong way round
Jenny Chen~rb
General Member
Since: Dec 23, 2006
Posts: 332
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 10:32 am
I just noticed that a "Global Consult Agency" texture in the Shop under Siege map is wrong way round.

PS:
I haven't received any computer science education. I've learned how to use a computer by myself. What is a "BUG" in a game? Can this one be counted as a "bug"?

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Mardegun~rb
General Member
Since: Dec 23, 2006
Posts: 17
Last: Dec 23, 2006
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Level 1
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 01:36 pm
oops, mistakes happen even when thousands of people over look it.

It just proves that it doesn't take a genius to find a simple mistake.
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arkanis50~rb
General Member
Since: Dec 23, 2006
Posts: 736
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 01:44 pm
Heeheh - never noticed it myself... Raven is bound to make the odd mistake. :)

Ark
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pollmak~rb
General Member
Since: Dec 23, 2006
Posts: 778
Last: Dec 23, 2006
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Level 7
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 02:04 pm
Quote (Jenny Chen @ Oct. 29 2002, 10:32 am)
I just noticed that a "Global Consult Agency" texture in the Shop under Siege map is wrong way round.

PS:
I haven't received any computer science education. I've learned how to use a computer by myself. What is a "BUG" in a game? Can this one be counted as a "bug"?


OH MY GOD….does this mean the game is a total failure?
…or is this a secret scheme to posses all who read it.

Maybe it’s like those metal records from the eighties that have devil messages on them when played backwards.
:s4:
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turgon~rb
General Member
Since: Dec 23, 2006
Posts: 1488
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 04:38 pm
btw also in the shop level in the conference room, if you get up on one of the benches and look at the TV on the left (the one by closer to the kitchen) the top and sides dont line up. heh oh well i guess when your so involved in a game of this caliber little goof's like that wil happen.

  i also remember when the patch came out 1.01 that you werent able to crouch through the window on the shop anymore cause they raised the crouch height, anyone know if they fixed that. im sure they did it was awhile ago.
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Pvt:Hudson~rb
General Member
Since: Dec 23, 2006
Posts: 450
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 08:28 pm
The moment I saw this I took the game straight back, I can't believe this kind of mapping malpractise can still slip through the cracks into retail games today...
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xmc~rb
General Member
Since: Dec 23, 2006
Posts: 1227
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Tuesday, Oct. 29, 2002 10:19 pm
do you have a beta build?

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turgon~rb
General Member
Since: Dec 23, 2006
Posts: 1488
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Wednesday, Oct. 30, 2002 03:20 pm
heheheh thats funny.,
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
[view latest posts]
Level 10
Category: SoFII General
Posted: Wednesday, Oct. 30, 2002 05:17 pm
Quote
i also remember when the patch came out 1.01 that you werent able to crouch through the window on the shop anymore cause they raised the crouch height, anyone know if they fixed that. im sure they did it was awhile ago.


this was caused by a "quick" fix to the lean while crouching code bug, however a proper fix was implemented in 1.02, so u can go throguth the window again  :s10:

Quote
do you have a beta build?


i dont think ur looking at the same bit  ???

it looks liek the wall texture behind his, but ur's in on the floor, and urs also has a border which his does not.
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xmc~rb
General Member
Since: Dec 23, 2006
Posts: 1227
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: SoFII General
Posted: Wednesday, Oct. 30, 2002 08:54 pm
Quote (spike232 @ Oct. 30 2002, 11:17 am)
it looks liek the wall texture behind his, but ur's in on the floor, and urs also has a border which his does not.

I noticed that to, but look at the font used for his weapon name, it's the same one used in the beta pics(sof2/docs/art). And what about the time? It's multiplayer(no stealth meter), so where is that texture, it's not on mp_shop that I know of. Maybe a custom map?
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