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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: ManDown 15/10 **RELEASED**
slowJusko~rb
General Member
Since: Dec 23, 2006
Posts: 457
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Friday, Oct. 18, 2002 12:48 am
Nope, that was the intention. Faster weapon switching. By default, AK-74, SIG 551, M590, USAS12, MP5 & M4 all skip the cocking stage of their ready animations so they come out faster.
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Zhinphou~rb
General Member
Since: Dec 23, 2006
Posts: 209
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Friday, Oct. 18, 2002 01:53 am
I wanna d/l the Mandown 1.02 compatible mod, but im wonderin, do i have to d/l and install the first Mandown mod first in order to run the 1.02 ver.?   :s23:  :s24:
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slowJusko~rb
General Member
Since: Dec 23, 2006
Posts: 457
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Friday, Oct. 18, 2002 02:26 am
Nope.
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ReverendTed~rb
General Member
Since: Dec 23, 2006
Posts: 2198
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Saturday, Oct. 19, 2002 02:26 am
Quote (slowJusko @ Oct. 17 2002, 7:07 pm)
I did add a bit of code to tell them to head towards anything that is a 'gametype' item etc... whether they do it properly or not, I don't know.

Sweet, hoss.  Thanks!
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GizmodaMogwai~rb
General Member
Since: Dec 23, 2006
Posts: 238
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Saturday, Oct. 19, 2002 08:08 pm
where can i find the changes that where made to the weapons

that is if and how much you changed the weapon dynamics
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
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Level 10
Category: SoFII General
Posted: Saturday, Oct. 19, 2002 09:07 pm
here are the only changes in damage i noticed

MP5SD - 30 (was 35)
m203 - 200 (was 101)

added weapons:
mp5 - 35
m4 - 35
sniper silenced - 99
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slowJusko~rb
General Member
Since: Dec 23, 2006
Posts: 457
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Sunday, Oct. 20, 2002 02:57 am
Err, the M203 does the default 101 damage. The radius is 200, which is also default. You must have got mp_damage & mp_radius confused or looked at Single Player damage (which is 200 and also default).

The only original weapon to be changed was the MP5SD - damage went from 35 to 30 to make the MP5 non-SD useful/different. The regular MP5 has more spread then the MP5SD as well. If g_sof2defaults is set, the MP5SD damage is reset to 35.
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