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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: UT 2003
Kaaos~rb
General Member
Since: Dec 23, 2006
Posts: 191
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 12:59 pm
And it is simply awesome!

http://www.unrealtournament2003.com
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x90~rb
General Member
Since: Dec 23, 2006
Posts: 697
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 01:39 pm
100Megs!
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
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Level 10
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 02:12 pm
yeah its quite small i was expecting bigger, bf1942 was 130 for both single and multi and it has only 1 map compared to the 4 in ut.

runs really smooth, but it still has the same weird feel to it ut did, just doesent feel right, and u would have thoguht they could think up new weapons insted of re hashing the old ones from ut.
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MoNoXBooGie~rb
General Member
Since: Dec 23, 2006
Posts: 3176
Last: Dec 23, 2006
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Level 9
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 03:03 pm
Busy downloading it now  :s24:
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Misanthrope~rb
General Member
Since: Dec 23, 2006
Posts: 74
Last: Dec 23, 2006
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Level 3
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 04:07 pm
I hope the same cheat problem Raven are having with sof2 will not pass over to UT2003. Hope punkbuster is in the full game when it comes out...
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 05:16 pm
Epic hired Dr. Sin to work on cheat protection. He also worked on UT's CSCP and other cheat protection programs. Hopefully he will be able to hold off the cheaters :)
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MoNoXBooGie~rb
General Member
Since: Dec 23, 2006
Posts: 3176
Last: Dec 23, 2006
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Level 9
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 06:03 pm
It is a fun game, but the graphics are kinda choppy on my computer and the textures are flashing or looking like the blade of a saw (whatever that is called) once in a while.... is that because of my Gf4 MX 440 or is it cuz it's just a demo? Maybe both? Also sometimes when zooming in with that lightning gun some parts turn completely black. If this would happen to me if I'd have paid $50 for the game then it'd pretty much get on my nerves...  :angry:
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x90~rb
General Member
Since: Dec 23, 2006
Posts: 697
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 06:33 pm
Your card isn't good enough I guess.
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Jaspion~rb
General Member
Since: Dec 23, 2006
Posts: 104
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 06:56 pm
Quote
Also sometimes when zooming in with that lightning gun some parts turn completely black. If this would happen to me if I'd have paid $50 for the game then it'd pretty much get on my nerves...  


Don t be STUPID!   "Black parts" that means the game sets the Z Buffer in 16 bits mode...you just need to set the Z Buffer in 24 bits mode in UT.. it  s the same problem in Q3 or SOF2.....r_depthbits 24 but i dont know if it s the same cmd in ut...
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spike232~rb
General Member
Since: Dec 23, 2006
Posts: 5892
Last: Dec 23, 2006
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Level 10
Category: SoFII General
Posted: Saturday, Sep. 14, 2002 07:56 pm
i just tried the domo using opengl aaaarggghhh  :s29:

its horribly slow, but for some reason  i found it more playabl :p
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