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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: multiplayer bots anyone ?
oOZe~rb
General Member
Since: Dec 23, 2006
Posts: 63
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: SoFII General
Posted: Tuesday, Sep. 10, 2002 07:28 pm
hmmm... funny , after 1 day of use, the bots suddenly like me and shoot at the ceiling above me, instead of me..

and indeed..the mod has been wiped... wanna know why meself...perhaps it was because of its name... bots :)
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[MyGoDiS]SeLoP|-|aNe~r
General Member
Since: Dec 23, 2006
Posts: 59
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: SoFII General
Posted: Tuesday, Sep. 10, 2002 08:54 pm
LOL the bots are F***ING stupid.
Any know know how to program the bots.
Im looking for a place to upload the maps ive programed the bots for.
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sneax~rb
General Member
Since: Dec 23, 2006
Posts: 95
Last: Dec 23, 2006
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Level 3
Category: SoFII General
Posted: Wednesday, Sep. 11, 2002 07:25 pm
If I'd be a coder then I'd make kickass bots!

What coding language do I need to learn? Is there a tutorial for it somewhere?

:D
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WIDOWMAKER99~rb
General Member
Since: Dec 23, 2006
Posts: 741
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Wednesday, Sep. 11, 2002 08:27 pm
bot language ..

there is a read me  up   but it pertains only to jedi knight 2 bots

http://www2.ravensoft.com/jedioutcast/



.. i'm sure the commands would be the same  

that is ..

as long as all the bot code was still left in the  game ..it probably is all still in there  

dunno what the default working directory would be tho for the route  (.wnt) files or the bot personality assets  for SOF2 ..

with sof 1 it was sof/user/bot

wonder in Apoxol  knows ?

i popped an email off to Kenn maybe he can help  me out .. i'll post any info
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WIDOWMAKER99~rb
General Member
Since: Dec 23, 2006
Posts: 741
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Wednesday, Sep. 11, 2002 11:31 pm
kenn says  that you'd have to recompile  the code of the game as far as bot support

The current version doesn’t have the bot code included or commented in.

Once you did that, bot editing would be similar to Quake III and/or Jedi Outcast and the other Q3 games out there.



hopefully apoxol can provide some answers on how to do this
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mr. nails~rb
General Member
Since: Dec 23, 2006
Posts: 934
Last: Dec 23, 2006
[view latest posts]
Level 7
Category: SoFII General
Posted: Thursday, Sep. 12, 2002 09:58 am
nothing is like the real thang!!!!!!! :s24:
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