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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Are there really any REAL bugs in SoF2???
a cat who is a vigilante~rb
General Member
Since: Dec 23, 2006
Posts: 289
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Friday, Aug. 23, 2002 06:04 pm
To get the general course of discussion back to the game that most of you guys who arent at work right now should be PLAYING, I came across an interesting thought.

When I compare SoF2 to the other great FPS games i've played which I can count on 3 fingers (quake2 being the last), I cant think of a single bug that i've run into that has disrupted my enjoyment of the game. Sure they will be releasing a patch with cheat support and undoubtedly some bug fixes, but really there isnt anything major.

So here are my conclusions:

- SoF2 is probably the first game I've seen that has had as few bugs as it did at release.
- In its current stage, there are no true bugs that adversely affect mp gameplay. (disappearing grenades and map exploits aside)

I draw my conclusions based on the following:

- that my playing environment is perfect (fast computer, ultra-fast internet connect)
- LOTS of playing time spent without a single #### problem. a few hours worth of demos to prove it.

maybe the reason everyone's so off track is because they cant complain about a true bug issue with the game.

if you are going to reply with a "i disagree" type post, tell us all why you disagree and leave out subjective things like "i swear i shot him and he didnt die so that's a bug" or "i lag and my 56k never lags with other games". it's gotta be a bug and one that others (even myself with my optimal configuration) can duplicate. i'm sure apox and ramrod are getting tired of babysitting, and that apox would like to get some real input on the game he obviously worked so hard on so he can fix it, be done with it, and move on to his next project.
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ToKe~rb
General Member
Since: Dec 23, 2006
Posts: 217
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Friday, Aug. 23, 2002 06:14 pm
my main (and pretty much only) problem with sof2 is the clipping, but since that is an engine problem, oh well. nothing i can't live with. i have to say that sof2 has been the best mp game out of the box i've bought this year, h3ll, last year as well. the only game since dec. 99 that i'll play before q3.

:s21:
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a cat who is a vigilante~rb
General Member
Since: Dec 23, 2006
Posts: 289
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Friday, Aug. 23, 2002 06:17 pm
agreed totally!
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Apoxol~rb
General Member
Since: Dec 23, 2006
Posts: 2139
Last: Dec 23, 2006
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Level 8
Category: SoFII General
Posted: Friday, Aug. 23, 2002 07:10 pm
There are a few serious bugs in 1.01, but most of them only happen occasionally.  The most serious is the hallway bug on raven which has been fixed for 1.02.

Glad to hear your experience has been good though.
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Devious~rb
General Member
Since: Dec 23, 2006
Posts: 71
Last: Dec 23, 2006
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Level 3
Category: SoFII General
Posted: Friday, Aug. 23, 2002 07:24 pm
only bug ive noticed is the grenades or 203's going/falling through certain areas of maps. happens on the air1.bsp in the ducts and on kam3.bsp on the cross beams outlining the red attic/roof area. not that big o deal on kam3 but the air1 glitch kinda sucks cause u lose your ande and might get killed by the guy/s u were attempting to blow up.
oh yeah i also noticed some of the custom maps give me trouble when i load them, game crashes to main menu with random errors like invalid pk3 or parsepacket somthing? dont think this is ravens problem though.
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MoNoXBooGie~rb
General Member
Since: Dec 23, 2006
Posts: 3176
Last: Dec 23, 2006
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Level 9
Category: SoFII General
Posted: Friday, Aug. 23, 2002 07:28 pm
I think it's also annoying how some blue snipers start camping behind that roof on the roof... do you know what I mean? It's probably some place where they aren't supposed to go, but it's almost impossible to take them out when they are there, especially when you run out of nades and aren't a sniper yourself. Will that spot be 'repaired' so nobody can go up there anymore?
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mrpoutin~rb
General Member
Since: Dec 23, 2006
Posts: 122
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Friday, Aug. 23, 2002 07:43 pm
Hallway bug?? hmmm
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WEdged~rb
General Member
Since: Dec 23, 2006
Posts: 48
Last: Dec 23, 2006
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Level 2
Category: SoFII General
Posted: Friday, Aug. 23, 2002 07:59 pm
I've never had any technical problems with SoF2 ever, beyond a few mildly annoying MP bugs (disappearing grenades for example).

/me knocks on wood  :s27:

On another note, what's funny is that the 1.00 AI in the SP game never really bothered me.  I didn't find it frustrating on Consultant.  =/
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AntiSnipe~rb
General Member
Since: Dec 23, 2006
Posts: 429
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Friday, Aug. 23, 2002 08:01 pm
Multiplayer: Mostly bug free. The sniper rifles shoot up at the recoil point a lot though. IE: You shoot, the gun recoils, then the bullet comes out and hits way up in the sky. HPB's can't be hurt/hit by LPB's even if you do "hit" them. Grenades and bullets are just swallowed into thin air like the Bermuda Triangle in some places on the maps. Over all pretty good and fun though.

Singleplayer (let's not forget about that): Total bug fest. I won't even try to list them all, but the worst are grenades coming through walls from enemies who should not even know you are there. Enemies you can not hit because apparently the building or vehicle they are standing near has an invisible force field projecting 10 feet out from it in all directions.

Performance that makes it truely unplayable all together for many of us with respectable size and configured PC's.

God awfull ugly graphics. Blocky looking, bland dull textures, color banding, terrible, silly looking models/skins, jerky robotic animations, just ugly 4 year old looking graphics even when set high (as if anyone can run it like that over 10 FPS)....which begs the thought, why is performance so absolutely horrid when it doesn't even look good. It looks like Half Life but super dark (to hide the shyte graphics) at best.

Overall: The game looks and plays like and early beta.
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a cat who is a vigilante~rb
General Member
Since: Dec 23, 2006
Posts: 289
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Friday, Aug. 23, 2002 08:29 pm
I tend to forget about any singleplayer portion of any game. remember quake2? horrible without the 3rd party bots that didnt come out till a year or so after release.

folks this is a BUG thread, not a subjective one. i dun care how the game looks (the windows need CURTAINS), where people camp, etc. i want to know if you've run into any BUGS.
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