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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: ULTIMATE SOF2 EXPERIENCE
Hybrid2829~rb
General Member
Since: Dec 23, 2006
Posts: 14
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 07:37 am
What would happen if say raven decided to incorperate the Geo-Mod engine with the Ghoul2/Quake engine. Unmatchable gameplay, another unbeatable multiplayer, extravogant single player, and many others. Im hoping some one from Raven will read this and even slightly condiser it heh.

P.S. For those of u who dont have Geo-Mod is its environmental damage to maps, for instance when you would shoot an RPG7 at someone, miss and hit the wall, the wall would show realistic damge.(Featured in Red-Faction)
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MadCow~rb
General Member
Since: Dec 23, 2006
Posts: 67
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 07:42 am
If they did there would always be some moron building a bit/wall/moat around the flag
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Morbid Angel~rb
General Member
Since: Dec 23, 2006
Posts: 51
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 08:17 am
Actually, I think that is a great idea.  However more than that, I'd like to see the Karma physics engine from games like the upcoming UT2003/Unreal2, and Postal2 utilized.

Imagine the possibilities!  Instead of the scripted deaths (Which at some point become too predictable); we'd have real life death based upon the load and size of the round fired.

On top of the GHOUL 2 engine, that would be the ultimate sheeite!!!
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Smash_Communism~rb
General Member
Since: Dec 23, 2006
Posts: 202
Last: Dec 23, 2006
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Level 4
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 08:41 am
hm
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Smash_Communism~rb
General Member
Since: Dec 23, 2006
Posts: 202
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 08:43 am
whoops ^^^^...red faction is awsome
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Fragger~rb
General Member
Since: Dec 23, 2006
Posts: 2821
Last: Dec 23, 2006
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Level 9
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 08:50 am
Quote (Morbid Angel @ Aug. 10 2002, 01:17 am)
Actually, I think that is a great idea.  However more than that, I'd like to see the Karma physics engine from games like the upcoming UT2003/Unreal2, and Postal2 utilized.

Imagine the possibilities!  Instead of the scripted deaths (Which at some point become too predictable); we'd have real life death based upon the load and size of the round fired.

On top of the GHOUL 2 engine, that would be the ultimate sheeite!!!

I'd like to see that. Kill a guy at the top of the stairs and he comes tumbling down instead of floating in the air.
In air1, you could shoot somebody into the sewers.
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TS | Thomas~rb
General Member
Since: Dec 23, 2006
Posts: 420
Last: Dec 23, 2006
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Level 5
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 02:42 pm
It can never happen, that would be a massive change to the game.
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Darkcow~rb
General Member
Since: Dec 23, 2006
Posts: 536
Last: Dec 23, 2006
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Level 6
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 04:48 pm
Not to mention how stupid the quake 3 engine is
:s29:  :s29:  :s29:  :s29:  :s29:  :s29:  :s29:  :s15:
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Richard Ramirez~rb
General Member
Since: Dec 23, 2006
Posts: 2026
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 06:08 pm
ugg....my frame rates are in the toilet as it is.....
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Hybrid2829~rb
General Member
Since: Dec 23, 2006
Posts: 14
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Saturday, Aug. 10, 2002 07:14 pm
hey its just a thought, i figured it would not happen but man that would so bad-ass, it would be the ultimate game!
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