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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Demolition!
Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 07:36 am
My dem bombs dont blow me up :\ What do i do to make the bigg explosions ??? The bomb must trigger something else i need to put there ehh..
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1RangeR1~rb
General Member
Since: Dec 23, 2006
Posts: 427
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 12:37 pm
:s8:   Hehe, I think you have to bind an "USE" key

GO options, then misc     Bind an USE and DROP
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Dr. Nick~rb
General Member
Since: Dec 23, 2006
Posts: 553
Last: Dec 23, 2006
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Level 6
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 01:35 pm
Uh the use key has nothing to do with the explosions.

MLH - You need to have the bomb target a target_effect ( the same way the flag targets a target effect to make the flare shoot up ). The target_effect can be whatever you want it to be ( There are lots of explosions ).
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1RangeR1~rb
General Member
Since: Dec 23, 2006
Posts: 427
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 02:04 pm
:s29:  yeah, what he said  :s17:  
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ReverendTed~rb
General Member
Since: Dec 23, 2006
Posts: 2198
Last: Dec 23, 2006
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Level 8
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 04:28 pm
[ http://www.planetsoldier.com/sof2/mrc/gametypes.shtml ]

Check here for information about mapping for demolition (and other stock and custom gametypes).
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Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 12:45 am
LOL!

Thnx again guys :D
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Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 04:27 am
I dont have func_wall????

Or target_effect...

I didnt have the mp5 pickup either... but i know i dled the new sdk????

Do i need to add those in entity file like with the mp5?
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SatansSon~rb
General Member
Since: Dec 23, 2006
Posts: 84
Last: Dec 23, 2006
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Level 3
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 05:17 am
/*QUAKED pickup_weapon_MP5 (0 .6 .6) (-15 -15 -15) (15 15 15)
Silenced-SMG, uses 9mm rounds
*/


as for the other 2, they are in there. just look around
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Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 08:19 pm
Hmm yeah i added the mp5, but am having problems with all my tdm pickups... bah but thats another storie :D

Hmmm....

Ill go look again and see if im stupid, im using radiant, dunno if maybee gtkradiant has em and i ahve to add em or something :(
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