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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Mission Pack Vs Mod?
John Mullets~rb
General Member
Since: Dec 23, 2006
Posts: 1145
Last: Dec 23, 2006
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Level 8
Category: SoFII Mapping
Posted: Thursday, Jul. 18, 2002 07:02 am
But true.
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Angel_of_Death~rb
General Member
Since: Dec 23, 2006
Posts: 166
Last: Dec 23, 2006
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Level 4
Category: SoFII Mapping
Posted: Thursday, Jul. 18, 2002 09:46 am
Another SP mod:

LAST ENEMY: The final battle
:D
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Stannum~rb
General Member
Since: Dec 23, 2006
Posts: 428
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Thursday, Jul. 18, 2002 03:53 pm
!!! just to help prove you guys wrong with adding new weapons, Ill release a pack containing everythign you need to make a new weapon, including anims, bone setup and tuts!!

All you will need to do is model and skin the gun, then stick it on the bones!!!


AHHAHHAHAHAHAHAHAHHAHAHAHHAHAH!!!!
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Pvt:Hudson~rb
General Member
Since: Dec 23, 2006
Posts: 450
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Thursday, Jul. 18, 2002 05:18 pm
Stannum you evil genius, bringing weapons to the masses :D
I'm gonna finish my MP map first now that GTk support has been released, and in the mean time plan my SP adventure to make sure it's a good 'un.
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Stannum~rb
General Member
Since: Dec 23, 2006
Posts: 428
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Friday, Jul. 19, 2002 01:02 am
:D

its going good. already got a model done and its ingame, just need a better skin and some anims.
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narc~rb
General Member
Since: Dec 23, 2006
Posts: 170
Last: Dec 23, 2006
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Level 4
Category: SoFII Mapping
Posted: Friday, Jul. 19, 2002 01:24 pm
it would be great to have a code template/tutorial for non programmers to go along with that so determined animators can add weapons entirely themseleves -- my experience has been that there are very few codemeisters around and when you do find one they wont help you :s23:
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Stannum~rb
General Member
Since: Dec 23, 2006
Posts: 428
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Friday, Jul. 19, 2002 01:49 pm
Im not very good with coding.... :(
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Sevensins~rb
General Member
Since: Dec 23, 2006
Posts: 274
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Friday, Jul. 19, 2002 01:51 pm
Quote (narc @ July 19 2002, 08:24 am)
it would be great to have a code template/tutorial for non programmers to go along with that so determined animators can add weapons entirely themseleves -- my experience has been that there are very few codemeisters around and when you do find one they wont help you :s23:

supposedly in SP you don't need to code anything...
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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