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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: I was just gonna say...
twitch
General Member
Since: Jun 15, 2002
Posts: 63
Last: Sep 3, 2006
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Level 3
Category: CoD Mapping
Posted: Friday, Nov. 21, 2003 03:49 pm
I was just gonna mention it would be nice to have a CoD mapping forum and then there it was :)

CoD mapping is gonna be fun, just grab the editor and read the docs. The terrain system reminds my of UberRadiant for EF2 but a bitter better in CoD Radiant.

first thing I need to get a handle on is the player scale for jumping, crawling, stairs, height, etc. I am guessing it is almost half of what SoF2 was for hieght.
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ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
[view latest posts]
Level 9
Category: CoD Mapping
Posted: Monday, Jun. 1, 2009 08:43 pm
yeah totally agree with you

Thanks, Ukdjaj[thumbs_up]
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hoodzor
General Member
Since: Apr 22, 2009
Posts: 28
Last: Jul 2, 2009
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Level 2
Category: CoD Mapping
Posted: Monday, Jun. 1, 2009 11:03 pm
im sorry if im wrong but arent we not supposed to bump 6 yr old po st[confused] sry if im wrong
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
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Level 8
Category: CoD Mapping
Posted: Monday, Jun. 1, 2009 11:19 pm
ouch
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Foxhound
Preferred PLUS Member
Since: May 31, 2002
Posts: 5983
Last: Sep 6, 2014
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Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Category: CoD Mapping
Posted: Monday, Jun. 1, 2009 11:21 pm
Maybe it took him that long to think of something to say? After all good things come to those who wait.

[lol]

Cheers

[quake]
I sometimes wonder... "Why is that frisbee getting larger?" .............and then it hits me.

Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today

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s4ntiago
General Member
Since: Dec 18, 2006
Posts: 151
Last: Feb 10, 2011
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Level 4
Category: CoD Mapping
Posted: Tuesday, Jun. 2, 2009 11:11 am
Whatever the case, I lol'd.
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