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Forum: All Forums : General Gaming Topics
Category: General Gaming
General chat about gaming and such.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: call of duty
gynec
General Member
Since: Oct 17, 2002
Posts: 637
Last: Jan 19, 2005
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Level 6
Category: General Gaming
Posted: Friday, Nov. 21, 2003 11:14 am
i think .dds is the same format as for elite force 2. there was any tool to extract them.
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rEdrUmMDK
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Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
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Level 10
Admin
Category: General Gaming
Posted: Friday, Nov. 21, 2003 12:02 pm
I seem to remember a game of similar content maybe two. Was MOH like this? Or is this different?
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
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Shoot
General Member
Since: Jun 22, 2002
Posts: 260
Last: Mar 22, 2008
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Level 5
Category: General Gaming
Posted: Friday, Nov. 21, 2003 12:08 pm
The compile for now is done at command line by the q3map.exe and the flare.exe.

In the docs folder there is a compiling document - check that out.

Just make batch files to take care of the compiling.

As far as the dds tools - I got the plugins for Photoshop/Paintshop Pro to view them but havent figured out how to edit them just yet. Also there is a thumbnail viewer utility that allows you to view them in the exlorer window.
DDS Plugins and Thumbnail viewer

For the a full set of all kind of different stuff for the DDS tools
http://developer.nvidia.com/object/nv_texture_tools.html

Hope this helps guys - I will post more as I figure this out. I hope that someone already has so I don't have too!!!

Shoot...Out
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Level 10
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: General Gaming
Posted: Friday, Nov. 21, 2003 02:52 pm
I am thinking of playing around with this game for a while and making a map or two for it.I will probably start a new forum for it.

In the meantime...

I made a test map and compiled it no problem. Couldn't believe I was able to install the editor, create my test map, and compile it all in like 5 minutes.

The trouble came when I wanted to play the test map. IT said something about :

unpure client and corrupt pk3 files referenced

I was sure to create both a bsp and a gsc file (copied and renamed another gsc file).

any thoughts?
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Level 10
Admin
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Im a fan of MODSonair
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Category: General Gaming
Posted: Friday, Nov. 21, 2003 03:00 pm
nevermind... clicked Pure Server:No in the settings for the server and the map loaded up.

amazing.. already got a map ruinning. [pimp]
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
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Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
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foyleman
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Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Level 10
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Category: General Gaming
Posted: Friday, Nov. 21, 2003 03:18 pm
ok... check the forums. The new CoD forum is up and started.

[smokin]
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
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Tune in every Sunday at 12pm EST to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
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