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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Doors
-De-=]Super Skunk[=-.exe~rb
General Member
Since: Dec 23, 2006
Posts: 7
Last: Dec 23, 2006
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Level 0
Category: SoFII Mapping
Posted: Friday, Aug. 2, 2002 10:22 pm
come to think about... yea where are the doors? I accually never realized it, since there where doors, but they didn't move, but it would make things alot more fun...

elevators would be cool 2 :)


has any of you played tactical ops? they got doors and elevators, no lag problems at all
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Apoxol~rb
General Member
Since: Dec 23, 2006
Posts: 2139
Last: Dec 23, 2006
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Level 8
Category: SoFII Mapping
Posted: Monday, Aug. 5, 2002 06:22 pm
Unfortunately I highly doubt you will ever see doors in the standard sof2 game.   Perhaps a mod may do it one day but we have other priorities that are above and beyond making doors work.
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SatansSon~rb
General Member
Since: Dec 23, 2006
Posts: 84
Last: Dec 23, 2006
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Level 3
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 05:07 am
- double post. EDIT -
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SatansSon~rb
General Member
Since: Dec 23, 2006
Posts: 84
Last: Dec 23, 2006
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Level 3
Category: SoFII Mapping
Posted: Tuesday, Aug. 6, 2002 05:08 am
Quote (GODh @ June 17 2002, 12:03 pm)

Quote
Name me 1 other multiplayer FPS that has no doors (other than SOF2) :s14:


Tribes 2. but it didnt need them at all.what aliens have doors?

And i agree, I want doors also.
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rEdrUmMDK~rb
General Member
Since: Dec 23, 2006
Posts: 133
Last: Dec 23, 2006
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Level 4
Category: SoFII Mapping
Posted: Monday, Aug. 26, 2002 02:32 am
I can't seem to get you guys at Raven to make my #### Caps work either.  You keep coming back to this door post.  Look at my End Caps and Caps Error post.
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slowJusko~rb
General Member
Since: Dec 23, 2006
Posts: 457
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Monday, Aug. 26, 2002 01:34 pm
I did get doors working pretty well in Man Down. There are issues with being blocked and such which I'm not happy about (code worked fine for Q3:A), but aside from that they're pretty good. You make them useable, two way, one way, locked and/or change the sounds etc.

Source code will be provided for anyone who wishes to help make em' 'just-right' :)
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Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Tuesday, Aug. 27, 2002 12:06 am
Quote (Apoxol @ Aug. 05 2002, 1:22 pm)
Unfortunately I highly doubt you will ever see doors in the standard sof2 game.   Perhaps a mod may do it one day but we have other priorities that are above and beyond making doors work.

I have to agree that doors arnt that important!

They are a very cool feature but heh, with them not included with the game thats one more thing i can be lazy about and not get flammed for :O

YAY!

Very good job SlowJusko! Were going to get mandown on our server when its full version! (at least im pushing for it)
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Major Lee High~rb
General Member
Since: Dec 23, 2006
Posts: 359
Last: Dec 23, 2006
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Level 5
Category: SoFII Mapping
Posted: Tuesday, Aug. 27, 2002 12:07 am
Ohh yeah, i never noticed the poll.

I live in Oklahomo, i dont have doors :(

:D :D
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