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Topic: Really Unhappy - Q3 Engine Sucks? |
| RIPmullins~rb |
General Member Since: Dec 23, 2006 Posts: 27 Last: Dec 23, 2006 [view latest posts] |
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| Hammer~rb |
General Member Since: Dec 23, 2006 Posts: 328 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Monday, Jun. 3, 2002 04:25 pm |
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If the game was borked, wouldn't everyone have problems? ----------------- The game runs really well for me - I've reduced one or two settings a bit because this game IS a lot more demanding than anything else on the market. I like the idea of buying a game that's not obselete out of the box. In six months, I'll buy a new card (Parhelia / R300 / NV30 / P10) and SoF2 will have something new to offer me, visually. This IS NOT a game that is meant to be run at max on an average or even a fairly good system. This is a game where performance issues tend to correlate with hubris...  I don't think there's anything wrong with that. Maybe I just have different expectations from other people. Audio: yeah, there are some limitations on sound in Q3 engine (ZQ mentions them in his dev diary, I think), but to give him credit, the music is awesome and the sounds themselves are good. USB: Hmph. I use a USB mouse and have no problems at all in any Q3-engine game I've played (RTCW / EF / SoF2 / MOH:AA, etc.). I use a Logitech Wingman Gaming mouse and have installed Logitech's drivers rather than relying on a mouse-competitor, MS, to provide good drivers for a competing product... |
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| kyleb~rb |
General Member Since: Dec 23, 2006 Posts: 283 Last: Dec 23, 2006 [view latest posts] |
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| MajorPissed~rb |
General Member Since: Dec 23, 2006 Posts: 11 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Monday, Jun. 3, 2002 04:38 pm |
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| Quote (kyleb @ June 03 2002, 11:34) | | major, i agree with you on many points but the sound crackiling and usb mouse issues i have not seen in this or any other q3 game. im guessing your motherboard bois and drivers could stand updateing. |
That's all been done. Running the latest everything. But you are right in that it could be due to my motherboard bios. Hopefully the new motherboard will take care of my Q3 engine audio issues. It would certainly be nice. |
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| sneax~rb |
General Member Since: Dec 23, 2006 Posts: 95 Last: Dec 23, 2006 [view latest posts] |
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| Fluke~rb |
General Member Since: Dec 23, 2006 Posts: 280 Last: Dec 23, 2006 [view latest posts] |
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| myrder~rb |
General Member Since: Dec 23, 2006 Posts: 4 Last: Dec 23, 2006 [view latest posts] |
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| CheeseHead~rb |
General Member Since: Dec 23, 2006 Posts: 13 Last: Dec 23, 2006 [view latest posts] |
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| WIDOWMAKER99~rb |
General Member Since: Dec 23, 2006 Posts: 741 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Monday, Jun. 3, 2002 10:15 pm |
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| Quote (CheeseHead @ June 03 2002, 3:20) | SoF2. and any other Q3 games work awesome for me! I got a 2Ghz, GeForce 4 Ti600, you name it! I got the latest NVidia comp (so it's pretty much pimped out) and I have none of those problems.....NONE at all. I don't know what, but it must suck, having a machine that refuses to run the best games out there.
It's a #### shame!
-CheeseHead |
yea it is a shame when the game runs fine on my lowest of low systems
p 3 500 768 meg of sd ram old ass pc 100 memory
old ancient motherboard i got for free .. abit bh 6 and a geforce 2 mx 32 meg card (original mx series ..not a mx 200 or 400 series )
on an 8 gig drive (thats also real old) and useing a sb 16 isa card .. yea its a shame ...it runs fine here
good point cheesy:) |
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| MajorPissed~rb |
General Member Since: Dec 23, 2006 Posts: 11 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Monday, Jun. 3, 2002 10:28 pm |
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| Quote (Fluke @ June 03 2002, 2:34) | seems you are alone. I have no problems with the game at all and my system is fairly close to the originating poster. Sounds like you just dont know how to configure your system and feel like venting here on one of many games you likely can't play.
A shame, you should get someone that knows something to look at your box. |
This is exactly the idiotic response I thought I'd see more of. I'm sorry Fluke, that you had to make such an ass of yourself. I am very capable of tuning my system and have double checked all my settings. The average moron doesn't dual boot now does he? Any setting you can think of, I have tweaked it to perfection, and probably several others you have no clue about. Please watch your mouth.
Some of you may have misunderstood some of my gripes about SOF 2. My performance is actually quite playable, it's just that the snail will pop up at certain places for no apparent reason. This is likely due to mistakes in level design where the r_speeds go much higher than the Quake 3 engine should push. Mistakes in level design are clearly evident in the horrible lighting shining under walls, so please don't try to discount my theory here. Also, my audio problems don't occur all the time. Sometimes I can sit through several hours without it happening, the next time I load up the game, it might start doing it in the first five minutes. Also note that I restart my computer religeously before playing any games. I also have only two applications loading at startup. My Logitech Mouse software's em_exec.exe and vcool (idle loop disabled). Closing these applications/eliminating from startup does not correct the sometimes random audio issues, or the occasional snail. Overall the game runs fine, I just can't help but wonder why one would develop on the Quake 3 engine. I really don't think it's nearly as solid as other engines on the market, including [dare I say it] the Unreal engine. Like I stated in my original post, these problems occur in both OS's as well. In XP I have all but the bare minimum of services starting when my computer boots. Any XP tweaks Fluke can think of, I've also already done, and then some. And I don't believe I'm alone in my issues. I'm just the one bringing them to attention. |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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