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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Really Unhappy - Q3 Engine Sucks?
RIPmullins~rb
General Member
Since: Dec 23, 2006
Posts: 27
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII General
Posted: Monday, Jun. 3, 2002 03:34 pm
Yes indeed, there are SERIOUS code issues with this game. Not seen in RTCW or JK2.  I can only theorize that either a.) the resources required to implement full Ghoul2 simply overcooked the Q3 engine or b.) someone really screwed up the texture processing or c.) I don't have a fracking clue but it sure ruined the game.
this was most evident to me in the Mansion room with the aqaurium, artwork, and glass cabinets.
with no bad guys around, outside this room I get 60-80fps. Once I turn to look in this room it drops to 20-40. WTFO.  I can't see why this is.  Even after I destroyed most of the stuff I could, it still happens.
BTW, the rendering for the destruction of the aqaurium has got to be the LAMEST #### thing I've ever seen. Not only did this 3d object suck when it was just sitting there. Shooting is enough to make we throw the CD across the room.
On a more positive note, I give credit for implement follow through impacts. I can't remember seeing this is any other game. Crouch down and shoot the glass cabinets and the bullet will travel correctly through all the cabinets it's supposed too.  A great effect.
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Hammer~rb
General Member
Since: Dec 23, 2006
Posts: 328
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Monday, Jun. 3, 2002 04:25 pm
If the game was borked, wouldn't everyone have problems?

-----------------

The game runs really well for me - I've reduced one or two settings a bit because this game IS a lot more demanding than anything else on the market.  I like the idea of buying a game that's not obselete out of the box.  In six months, I'll buy a new card (Parhelia / R300 / NV30 / P10) and SoF2 will have something new to offer me, visually.  This IS NOT a game that is meant to be run at max on an average or even a fairly good system.  This is a game where performance issues tend to correlate with hubris...  :s3:     I don't think there's anything wrong with that.  Maybe I just have different expectations from other people.  

Audio: yeah, there are some limitations on sound in Q3 engine (ZQ mentions them in his dev diary, I think), but to give him credit, the music is awesome and the sounds themselves are good.  

USB:  Hmph.  I use a USB mouse and have no problems at all in any Q3-engine game I've played (RTCW / EF / SoF2 / MOH:AA, etc.).  I use a Logitech Wingman Gaming mouse and have installed Logitech's drivers rather than relying on a mouse-competitor, MS, to provide good drivers for a competing product...
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kyleb~rb
General Member
Since: Dec 23, 2006
Posts: 283
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Monday, Jun. 3, 2002 04:34 pm
major, i agree with you on many points but the sound crackiling and usb mouse issues i have not seen in this or any other q3 game.  im guessing your motherboard bois and drivers could stand updateing.
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MajorPissed~rb
General Member
Since: Dec 23, 2006
Posts: 11
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Monday, Jun. 3, 2002 04:38 pm
Quote (kyleb @ June 03 2002, 11:34)
major, i agree with you on many points but the sound crackiling and usb mouse issues i have not seen in this or any other q3 game.  im guessing your motherboard bois and drivers could stand updateing.

That's all been done.  Running the latest everything.  But you are right in that it could be due to my motherboard bios.  Hopefully the new motherboard will take care of my Q3 engine audio issues.  It would certainly be nice.
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sneax~rb
General Member
Since: Dec 23, 2006
Posts: 95
Last: Dec 23, 2006
[view latest posts]
Level 3
Category: SoFII General
Posted: Monday, Jun. 3, 2002 07:12 pm
It runs excellent here!

It looks awesome.

Also don't forget the complexity of the character models and the ghoul2 sytem.

BTW I think the sound is awesome.
I have no crackeling or whatever.
Never.
I have a SBLIVE 5.1 with a DTT3500 connected to it and I have 5.1 surround sound. Just fecking great.
Only the center channel seems a bit buggy sometimes but that's not important.

Most games don't even support the center channel.
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Fluke~rb
General Member
Since: Dec 23, 2006
Posts: 280
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Monday, Jun. 3, 2002 07:34 pm
seems you are alone. I have no problems with the game at all and my system is fairly close to the originating poster. Sounds like you just dont know how to configure your system and feel like venting here on one of many games you likely can't play.

A shame, you should get someone that knows something to look at your box.
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myrder~rb
General Member
Since: Dec 23, 2006
Posts: 4
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: SoFII General
Posted: Monday, Jun. 3, 2002 08:14 pm
has it ever occured to you, that companies use the q3 engine as well as any other comercial engine mainly to avoid the long process of writing a powerful engine themselves?
this means... since they have insight into the code of the engine they can alter whatever displeases them and in case the sound system actually isn't as good as wanted, they're free to rewrite it or at least alter it to fit their expectations.
so blaming all the issues just on the q3 engine is not acceptable but should be laid at the feet of the developing company. if the pressure of releasing their game is so great, that they can't spare the time to adjust the engine properly enough it's not the fault of - in this case - id.

to your performance problems...
I personally found the q3 engine very scalable which means I run it on a p2 400 with savage 4 (low settings of course) but as well on an athlon 1400 with geforce2. again it is ignorant to blame id for your problems you should first of all check your system for its flaws (for I never had any problems running sof2 with full details) and then think about the fact that (no offense ravensoft :) raven as well as other gaming companies don't have a john carmack coding on their game. true most companies make the q3 engine look better than it ever had before but messing with god's creation always is imperfect *hehe* ...

honestly you (major :) should check your system for flaws, since I (and I guess most users) don't encounter severe performance issues as you do.

I know this posting didn't help much, but reading all this criticism I just had to raise up the flag for id... :)

happy splattering brains to walls... ;)

myrder

P.S.: is it just my wrong configuration or doesn't sof2 support damage textures on the body just as sof1 did? ...
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CheeseHead~rb
General Member
Since: Dec 23, 2006
Posts: 13
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Monday, Jun. 3, 2002 08:20 pm
SoF2. and any other Q3 games work awesome for me! I got a 2Ghz, GeForce 4 Ti600, you name it! I got the latest NVidia comp (so it's pretty much pimped out) and I have none of those problems.....NONE at all. I don't know what, but it must suck, having a machine that refuses to run the best games out there.

It's a #### shame!

-CheeseHead
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WIDOWMAKER99~rb
General Member
Since: Dec 23, 2006
Posts: 741
Last: Dec 23, 2006
[view latest posts]
Level 6
Category: SoFII General
Posted: Monday, Jun. 3, 2002 10:15 pm
Quote (CheeseHead @ June 03 2002, 3:20)
SoF2. and any other Q3 games work awesome for me! I got a 2Ghz, GeForce 4 Ti600, you name it! I got the latest NVidia comp (so it's pretty much pimped out) and I have none of those problems.....NONE at all. I don't know what, but it must suck, having a machine that refuses to run the best games out there.

It's a #### shame!

-CheeseHead

yea it is a shame  when the game runs fine on my lowest of low systems

p 3 500  
768 meg of sd ram
old ass pc 100 memory

old ancient  motherboard i got for free .. abit  bh 6
and a geforce 2 mx 32 meg card  (original mx series ..not a mx 200 or 400 series )

on an 8 gig  drive (thats also real old) and  useing a   sb 16 isa card .. yea its a shame ...it runs fine here :p

good point cheesy:)
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MajorPissed~rb
General Member
Since: Dec 23, 2006
Posts: 11
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Monday, Jun. 3, 2002 10:28 pm
Quote (Fluke @ June 03 2002, 2:34)
seems you are alone. I have no problems with the game at all and my system is fairly close to the originating poster. Sounds like you just dont know how to configure your system and feel like venting here on one of many games you likely can't play.

A shame, you should get someone that knows something to look at your box.

This is exactly the idiotic response I thought I'd see more of.  I'm sorry Fluke, that you had to make such an ass of yourself.  I am very capable of tuning my system and have double checked all my settings.  The average moron doesn't dual boot now does he?  Any setting you can think of, I have tweaked it to perfection, and probably several others you have no clue about.  Please watch your mouth.

Some of you may have misunderstood some of my gripes about SOF 2.  My performance is actually quite playable, it's just that the snail will pop up at certain places for no apparent reason.  This is likely due to mistakes in level design where the r_speeds go much higher than the Quake 3 engine should push.  Mistakes in level design are clearly evident in the horrible lighting shining under walls, so please don't try to discount my theory here.  Also, my audio problems don't occur all the time.  Sometimes I can sit through several hours without it happening, the next time I load up the game, it might start doing it in the first five minutes.  Also note that I restart my computer religeously before playing any games.  I also have only two applications loading at startup.  My Logitech Mouse software's em_exec.exe and vcool (idle loop disabled).  Closing these applications/eliminating from startup does not correct the sometimes random audio issues, or the occasional snail.  Overall the game runs fine, I just can't help but wonder why one would develop on the Quake 3 engine.  I really don't think it's nearly as solid as other engines on the market, including [dare I say it] the Unreal engine.  Like I stated in my original post, these problems occur in both OS's as well.  In XP I have all but the bare minimum of services starting when my computer boots.  Any XP tweaks Fluke can think of, I've also already done, and then some.  And I don't believe I'm alone in my issues.  I'm just the one bringing them to attention.
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