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Topic: Total freeze-up on XP machine |
| Xtropy~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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| Kenn Hoekstra~rb |
General Member Since: Dec 23, 2006 Posts: 78 Last: Dec 23, 2006 [view latest posts] |
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| Xtropy~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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| Kenn Hoekstra~rb |
General Member Since: Dec 23, 2006 Posts: 78 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Friday, May. 24, 2002 08:50 pm |
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Try a re-install of Direct X 8.1 and a re-install of these drivers for your sound card: http://www.americas.creative.com/support....7&OS=13The sound loop makes it sound like it's DX or Sound Card related. You may also want to try the 28.32 or 29.40 vid drivers for the GF3. Couldn't hurt... |
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| Xtropy~rb |
General Member Since: Dec 23, 2006 Posts: 10 Last: Dec 23, 2006 [view latest posts] |
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| Explicative~rb |
General Member Since: Dec 23, 2006 Posts: 5 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Friday, May. 24, 2002 11:05 pm |
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I'm having a very similar problem in 98SE, and I reduplicated it in XP Pro after playing for a few minutes. Actually, the only difference is that the game doesn't stutter for me at all before it crashes, it plays normally right up until the crash. The first time around I got the game freeze like yours (without the stuttering), the second time the monitor turned off and my machine rebooted in the middle of the game, and the third time I got a BSOD noting an error with win32k.sys.
Seeing as how I have no problems with freezing/BSOD's or anything else with any of my other games and/or applications, I'm inclined to believe that there's a slew of problems with this game. I lowered all the video settings in the game to medium levels, and at 1024x768x32 I still get the same problems. I might try lowering everything to the lowest possible settings just to satisfy my curiosity, but I'd never play the game like that and I shouldn't have to...
Also, in XP I noticed this weird bug in the Colombian levels where about 1 in 10 or so of the ground vegetation sprites are just wacked-out looking. The outlines of the sprites are white, the fill is transparent, and the top of the textures have what looks like bad jpeg corruption (blocky lines with weird colors like bright pink).
System specs:
Athlon TB 1.2GHz->1.33GHz Abit KT7A-RAID w/ZT BIOS 768 MB Micron PC133 ATI Radeon 8500 64MB Retail (275/275) Philips Acoustic Edge 2 18GB 10000 RPM SCSI HDs w/AHA-29160N adapter 98SE/XP Pro dual-boot All latest drivers, DX8.1, etc. |
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| hlsheppard~rb |
General Member Since: Dec 23, 2006 Posts: 6 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Friday, May. 24, 2002 11:56 pm |
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I have to second Xtropy's concerns. I have a brand new Windows XP system. Everything is top-notch, name brand hardware with 512MB RAM. The game is locking up on me and rebooting or totally hanging the system as well. Activision's standard reply is "run everything at 640 X 480 with 16K color depth. Excuse my French here - but kiss my A$$! I spend $2,000++ building a hot rod gaming rig so a company that is content to release flawed code can offer me THAT as a fix. Please. ALL of my drivers are up to date. That was the first thing I did before even coming to the message board. I just find this ridiculous. And yes, I have tried the lower res and the rest of the suggestions offered so far with the exact same result. I REALLY appreciate shelling out $50 to be a beta tester. ####, the Multi-player test rant like a champ with everything maxed out! I am really dissappointed. What is the use of having all the latest hardware when poor excuses for games like this just kill it. I've NEVER had a program be able to lock up this system before. Congrats SOF II... Oh, and of course, once the box is opened you own it so basically I'll just have to count this as a lesson learned.  |
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| Jaxxis~rb |
General Member Since: Dec 23, 2006 Posts: 3 Last: Dec 23, 2006 [view latest posts] |
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| Azrael~rb |
General Member Since: Dec 23, 2006 Posts: 1 Last: Dec 23, 2006 [view latest posts] |
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| hlsheppard~rb |
General Member Since: Dec 23, 2006 Posts: 6 Last: Dec 23, 2006 [view latest posts] |
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Category: SoFII General Posted: Saturday, May. 25, 2002 01:07 am |
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I don't know about everyone else here - but the multiplayer test runs sweet. The problems I'm having are with the retail version. I can't get any farther than outside the Praque hotel becuase that scene is where it hangs and/or reboots my system. Funny thing - the random mission generator seems to work pretty well. I've only had one of these 'episodes' during that type of game. Unfortunately, I paid for the WHOLE game... I'll bet that by the time the patch gets released - Best buy will have the game on sale for $29.99. I need to realize that patience is a GOOD thing! BTW - my system specs are: Athlon XP 1800+ (no O.C.) Leadtek GeForce III Ti500 (no O.C.) Asus MB 512MB DDR Crucial RAM SB Audigy Gamer Toshiba 16X DVD 9 cooling fans (no overheating exuses, either) 40GB ATA100 IBM Deskstar HDD Windows XP Home w/ all drivers current as of 5/23/02 |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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