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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: wall that break's when you hit it
vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Friday, Dec. 22, 2006 12:22 am
hey,
im making by 3rd map, and now i wanna do some more advanced stuff in it. I have much use of modsonline!
but now my problem:
I want to create a wall and when you hit it, it will break. or you set a bomb at wall and it breaks (dunno which is easier to start to learn)
cheers!
[puke]

edited on Dec. 21, 2006 07:24 pm by vincentvega
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fullaholes
General Member
Since: Oct 20, 2004
Posts: 118
Last: Nov 21, 2009
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Friday, Dec. 22, 2006 12:59 am
Take a look here > http://www.modsonline.com/Tutorials-read-239.html < [casanova]
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vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Friday, Dec. 22, 2006 01:46 pm
[idea] nexttime i will use search ^^
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vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Friday, Dec. 22, 2006 03:12 pm
ok, some problems,

-when i start and nothing happened yet theres already a hole in my wall, and when i shoot it the broken fractures appear

-there is no explosion

thnx for help!
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD2 MP Mapping
Posted: Friday, Dec. 22, 2006 09:16 pm
Exploding Barrels: http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=364

Breakable Windows:
http://map.planetmedalofhonor.gamespy.com/callofduty/forum/index.php?s=b8babe92fc92387357096a58f24c0b13&showtopic=416

Breakable Glass Video Tutorial:
http://www.modsonline.com/Forums-top-26264-0.html%23144885
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vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Dec. 24, 2006 05:19 pm
fullaholes writes...
Quote:

i used this, for breaking windows, it works now, but i only need it making some glasscracking sound
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Sunday, Dec. 24, 2006 09:21 pm
just create a txt file and copy&paste these lines: (using the breakable windows script)
Code:
name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dist_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,volumefalloffcurve,startdelay,speakermap,reverb,lfe percentage

null,,null.wav,,,,,,,,,,,,,,,,,,,

window_break,1,glass/glass05.wav,0.8,1,na,0.9,1.05,120,800,,streamed,,,,all_mp
window_break,2,glass/glass08.wav,0.8,1,na,0.9,1.05,120,800,,streamed,,,,all_mp

save it as "mp_yourmapname_sound.csv" (replace the mapname; not sure if you need the _sound in the filename)
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vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, Dec. 26, 2006 04:35 pm
in which folder i have to put it? do i also have to refer it in my .gsc file?
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vincentvega
General Member
Since: Oct 28, 2005
Posts: 80
Last: Dec 13, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Thursday, Dec. 28, 2006 02:22 am
anyone!???
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Thursday, Dec. 28, 2006 06:04 pm
the .csv file goes in your soundaliases folder.
You refer to it in your .gsc file as you would any other sound. (Check the "custom sound" tutorials in the CoD2, CoD and UO tutorial sections)
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