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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: making catwalks/see through textures
Necroshine
General Member
Since: Jun 27, 2006
Posts: 50
Last: Mar 28, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Dec. 19, 2006 10:38 pm
Looking to make some catwalks and would like some info on getting them realistic looking. Basically, with the see-through mesh type metal look. Stuff you'd find in warehouses and whatnot.

How do I texture them ( all sides, top and bottom only?) and do I have to add any clip_textures to this at all ?

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Pedro699
General Member
Since: Jun 19, 2006
Posts: 781
Last: Dec 18, 2010
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Tuesday, Dec. 19, 2006 10:56 pm
This is how I made my walkways:

First I made the walkway one unit high and textured it with the nodraw_decal texture. (this is located with the tools textures.

Then I textured only the top side with dawnville2_wire_mesh01 (found in the metal surface type). Using the surface inspector (s) I squashed the texture as much as possible - just before the stretch went to zero.

Now, copy that brush and texture the new one with tools -> clip_missile. Move this brush into the same position as the first brush.

Last thing. Copy the brush again, and drag it to make it one unit higher (i.e. 2 units in height). Texture this with the clip_nosight_metal.

Thats it - you just need to add some metal frames and supports.

This walkway has the following properties:

- Makes a metal sound when you walk on it.
- Can be shot through
- Grenades cannot pass through it.

Hope this helps

If it doesn't, give me a shout and I'll uploud a small sample file.
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Necroshine
General Member
Since: Jun 27, 2006
Posts: 50
Last: Mar 28, 2007
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Wednesday, Dec. 20, 2006 03:04 am
Hey thanks...

Thats a good enough expanation for me [pimp]


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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Friday, Dec. 29, 2006 10:43 pm
[wave]@Pedro!!!!!!!

Please could you upload or send me a sample of what you are getting at. Much appreciated if you would!!!

Ray
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