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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: How do you...
archerkill30
General Member
Since: Nov 25, 2006
Posts: 37
Last: Jun 3, 2007
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Level 2
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 02:22 pm
Ok well I have just learned to make simple maps Pretty much and how to compile it and everything and i was just wonder how do you make houses? Are there like premade houses that you can use or do you have to make all the houses manually... Because i only know how to use the hallow tool :(
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westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
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Level 7
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 02:33 pm
ever used lego????

well make one like lego lol, but obviusly bigger pieces where a window iwn't going to be, also stufy maps allready made how theire windows, and detail is placed,

practice, practice, practice, worst word ever lol but hey it helps [lol]
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playername
Preferred Member
Since: Aug 24, 2006
Posts: 821
Last: Apr 15, 2011
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Level 7
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 02:53 pm
to make houses, after you use the hallow tool, deselect all (Esc) then select one wall (Shift+Mouse1). Once you have that selected go to your 3D camera. Right click is to move the camera and if you left click you can move that brush anyway you want it. So once it is selected you can make the top part
then duplicate it (space) and move it to the base of the house but leave a little room for a door.
next you duplicate that and make it short tall. move that to make a space for a window and a door.
sorry but there are no presets but you have dawnville to look at. If you have qestions e-mail me at soccerth11@aim.com

edited on Nov. 27, 2006 04:55 pm by kkfplayername
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 02:55 pm
Or just check out the clipper tool tutorial and learn how to make windows, doors etc the easy way. [wink]
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Ricsta
General Member
Since: Jun 9, 2004
Posts: 933
Last: Nov 27, 2014
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Level 7
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 04:08 pm
or just do it proply, you should'nt need to use the hollow or clipper tool to make houses, walls .etc

Ok so you must know how to create a brush because ur obviously making one and hitting the hollow tool.

Instead of doing that, press esc to deselect your brush, and make another one and then adjust the size by left clicking in the 2d grids and dragging the brush lines up and down.

press T - to bring up the texture menu, make sure you select a list of textures 1st, for exaple. textures/usage/exterior walls.

hold left shift and left click on a brush in the 3d view to select a brush.

hold ctrl + left shift then click on a brush to select a single face. Then click on a texture on the textures box and it will apply it to the wall.

Thats as basic as it gets lol

Good luck

And if you still cant understand it then go to call of duty 1 tutorials and check out wyatts video tutorials. the call of duty 1 editor works exactly the same as the cod 2 editor

R&R|Ricsta

edited on Nov. 27, 2006 06:09 pm by Ricsta
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: CoD2 MP Mapping
Posted: Monday, Nov. 27, 2006 06:06 pm
sorry, I didnt mean to imply that you would use the clipper tool to make the walls.
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