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Forum: All Forums : Soldier of Fortune
Category: SoFII Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Glass texture
Wolly
General Member
Since: Mar 9, 2006
Posts: 24
Last: Jul 19, 2008
[view latest posts]
Level 1
Category: SoFII Mapping
Posted: Sunday, Nov. 26, 2006 11:52 am
Hi,

I just compiled a map and i think the normal clear glass texture is too clean, you really need to look up close to see if it's still there...
So if a wanted a darker, more reflective glass texture, how do i do that?

Thanks in advance.
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narc
General Member
Since: Dec 1, 2001
Posts: 1204
Last: Dec 31, 2006
[view latest posts]
Level 8
Category: SoFII Mapping
Posted: Sunday, Nov. 26, 2006 01:01 pm
Just play through the original SOF2 maps until you see one that you like then open the specific shader file to find it in there...

If you open the *.shader files in base/shaders in notepad you can ctrl+F for "glass" -- that will let you find any already made glass shaders. Don't edit the code in these shader files. When you have found the names of glass shaders, just type them into the surface inspector of Radiant to apply them on your brush.
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MODSonline.com Forums : Soldier of Fortune : SoFII Mapping

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