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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [PREVIEW] of porgress
westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
[view latest posts]
Level 7
Category: CoD2 Map + Mod Releases
Posted: Friday, Nov. 3, 2006 06:59 pm
hi all.

yes i am attempting making another map lol.. this one is working out verry well. here is a list of what i have done and still working on [cool]

completed:
starting trenches
SD point 1
entry to village

Working on:
ammo dump
famland

here are a few radient screen shots:

Image Hosted by ImageShack.us

Image Hosted by ImageShack.us
Image Hosted by ImageShack.us

there are more but i don't wonna show too much
[cool]

so cya soon with a map lol... rate it please ! and let me know if there is any thing spelicial wanted in there
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UB_Dragon
General Member
Since: May 18, 2006
Posts: 155
Last: Mar 14, 2009
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Friday, Nov. 3, 2006 07:40 pm
nice layout, lots of differnet ways to go. Looking forward to the finished map.

You gonna have underground connecting bunkers ?
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westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
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Level 7
Category: CoD2 Map + Mod Releases
Posted: Friday, Nov. 3, 2006 07:42 pm
can some one stick this into cod2 section lol ?? [cry]

please i would still like comments lol.

i may stick some underground tunnels in
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WHC_Grassy
General Member
Since: Apr 20, 2005
Posts: 1426
Last: Aug 25, 2007
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Level 8
Category: CoD2 Map + Mod Releases
Posted: Friday, Nov. 3, 2006 10:14 pm
Looking good so far.

One suggestion, in the bottom of your trenches you should change the texture to something darker or maybe a MUD type of texture.
This will look 120% nicer than just using the same texture as the normal ground outside the trenches.

Keep at it mate [thumbs_up]
Grassy
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dundy
General Member
Since: Dec 14, 2004
Posts: 768
Last: Nov 1, 2020
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Level 7
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Nov. 4, 2006 12:38 am
WHC_Grassy writes...
Quote:
Looking good so far.

One suggestion, in the bottom of your trenches you should change the texture to something darker or maybe a MUD type of texture.
This will look 120% nicer than just using the same texture as the normal ground outside the trenches.

Keep at it mate [thumbs_up]
Grassy


true...... but looks great
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westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
[view latest posts]
Level 7
Category: CoD2 Map + Mod Releases
Posted: Saturday, Nov. 4, 2006 09:26 pm
ok then ty... but the terrain textures are almost the exact same as duhoc.. so maybe it will look better in game.. heres another update:

Completed:
fam 1
tracktor shed
drive by road
farm overview into countryside

to be completed:
farm overview2
side of roads
models of grass


now i need help lol.... any 1 know the xmodel for grass?? also i can't think of a map name as it is just a made up map lol :S

[smokin]
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sicsoaringeagle
General Member
Since: May 6, 2006
Posts: 38
Last: Jul 18, 2007
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Level 2
Category: CoD2 Map + Mod Releases
Posted: Saturday, Nov. 4, 2006 09:52 pm
for grass there is caen series so like caen-grass test, caen-long grass ect. name, hm, trench assult,
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Nov. 4, 2006 10:09 pm
westonegoth writes...
Quote:
can some one stick this into cod2 section lol ??


Done buddy!
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CaNdy*FlosS
General Member
Since: Nov 4, 2006
Posts: 4
Last: Nov 5, 2006
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Sunday, Nov. 5, 2006 12:27 am
Nice trenches their buddy
Keep it up[wave]
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westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
[view latest posts]
Level 7
Category: CoD2 Map + Mod Releases
Posted: Sunday, Nov. 5, 2006 09:48 am
chears rasta,

@ cndy floss, i tired making em hte exact same as duhoc lol, even added the dirt strips at hte bottom of every one [lol]

@everyone else... lol

i meanthe xmodel for the grass not a 2d texture the actua lxmodel for blades of grass.

hopefully i can get some ingame screenshots 2 day or 2morrwo gotta catch up on some work though [cool] cya l8r with more info
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