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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Serious problem with the Graydiant.
Camarony
General Member
Since: Sep 19, 2006
Posts: 4
Last: Mar 4, 2007
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Tuesday, Oct. 31, 2006 04:38 pm
I have a problem and it(he,she) is that I give the Graydiant to Textures and no textures go out for me and under the sight 3D when I open the above mentioned program (Graydiant) it(he,she) me puts this:


QE_LoadProject (C:\Archivos of programa\Call of Duty Game of the Year Edition\UOTools\bin \\ default.gam)-----FS_Startup-----Current search path:
C:/Program Files/Call of Duty // uo c:/Program Files/Call of Duty // main
File Handles:
----------------------0 files in pk3 files Couldn't load default.cfg. Make sure Call of Duty is run from the correct folder. Unable to find any shaders in 'scripts' Eclass_InitForSourceDirectory: c:/Program Files/Call of Duty/UOTools/bin/coduo.def Scanning AI types folder: aitype/*.gsc Scanning AI types folder: maps/mp/gametypes/*.gsc Scanning single player weapons: weapons/sp/* Scanning multiplayer weapons: weapons/mp/* New Map Entering message loop
I leave a few images you:

Here the directions are, I believe that they are nice.
http://img426.imageshack.us/my.php?image=coduoda0.png


Here I want to teach(show) you that there are no textures:
http://img426.imageshack.us/my.php?image=coduo2lg5.png


Here I have loaded the map of test(proof) that comes (FOY) and since(as,like) you can see there is neither textures nor anything, and under the window 3D it(he,she) puts load of file "" "" " failed.
http://img265.imageshack.us/my.php?image=coduo3wh1.png


PD:I sit(feel) the failures, repeat that I am Spanish and use a translator, sit(feel) it again and please to help myself, thank you.

edited on Oct. 31, 2006 06:39 pm by Camarony
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codmp
General Member
Since: Feb 6, 2006
Posts: 905
Last: Jul 31, 2011
[view latest posts]
Level 7
Category: CoDUO Mapping
Posted: Tuesday, Oct. 31, 2006 04:57 pm
This is probably being caused by mods that are in your main folder. So, delete or move all the mods you have in your main and uo folders.
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
[view latest posts]
Level 7
Category: CoDUO Mapping
Posted: Tuesday, Oct. 31, 2006 07:07 pm
Quote:
(Graydiant) it(he,she)


gotta be a she.....
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Camarony
General Member
Since: Sep 19, 2006
Posts: 4
Last: Mar 4, 2007
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Wednesday, Nov. 1, 2006 11:29 am
i dont have mods, i reinstaled the UO and the UO TOOLS very much, I HAVE A BIG PROBlEM......[cry]
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.Ender.
General Member
Since: Oct 4, 2006
Posts: 5
Last: Mar 11, 2007
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Wednesday, Nov. 1, 2006 05:36 pm
Make sure you have followed the tutorial setting up the editor section correctly making sure you have all the right paths for files.

edited on Nov. 1, 2006 07:36 pm by .Ender.
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sideswipe01
General Member
Since: Feb 17, 2007
Posts: 42
Last: Apr 6, 2007
[view latest posts]
Level 2
Category: CoDUO Mapping
Posted: Wednesday, Feb. 28, 2007 07:23 pm
i have the same problem!!!

there are no models in my graydiant.
i set the editor up completely correct.
i tried deleting/moving my mods, that didn't work.
and i have my preferences set correctly.

help me (and Camarony or course)!!!
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tbcredman
General Member
Since: Feb 14, 2006
Posts: 83
Last: Jul 22, 2007
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Wednesday, Feb. 28, 2007 07:45 pm
it might have something to do with your computer being spanish and the program files folder the radiant is looking for is really called Archivos of programa




edited on Feb. 28, 2007 09:54 pm by tbcredman
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Camarony
General Member
Since: Sep 19, 2006
Posts: 4
Last: Mar 4, 2007
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Sunday, Mar. 4, 2007 08:54 am
Look this:
http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=289
and this tutorial is how to configure the carpets:
This tutorial he proves to be how to form the editor with the intention of which they they all of the resources are in the correct position.
_ The first step is to have winzip or winrar or packscape ....
_Looks in the folder "main" of the game for the files pak5.pk3 and pak0.pk3
_Creates a new folder that calls "textures" inside "main"
_ open pak5.pk3, extract the folders "env" and "collmap" and to give them inside the new folder "textures"
_ Of pak0.pk3 we extract the so called folder "xmodel" and give it inside "main".
Now we will do the things needed for UO
_ We locate pakuo04.pk3, extract the folder "xmodel" and give it inside the folder "uo" of the game.

Now for the last step....
_ navigates shaft UOTools to your directory(board of directors) of installation
_ In the folder UOTools there is a so called folder "game"
_ Opens the folder "game" and locates the so called folder "uo"
_ Opens the folder "uo" and locates the so called folder "collmaps"
_ Do clic with the straight button of the mouse in the folder of "collmaps", copy it and give it inside the folder "uo" of the game.

Now if have followed the steps of correct form deberias of having the following folders:
.../call of duty/main/textures/collmaps
.../call of duty/main/textures/env
.../call of duty/main/xmodel
.../call of duty/UO/collmaps
.../call of duty/UO/xmodel


This one is the correct way of forming the editor for UO.



edited on Mar. 4, 2007 11:04 am by Camarony

edited on Mar. 4, 2007 11:12 am by Camarony
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eggbeast
General Member
Since: Jan 4, 2007
Posts: 345
Last: Sep 7, 2009
[view latest posts]
Level 5
Category: CoDUO Mapping
Posted: Friday, Mar. 9, 2007 12:05 pm
my dutch friends graydiant had same problem but worked fine once he changed his folder name to CALL OF DUTY

make sure your cod folder is called CALL OF DUTY
not CALL OF DUTY GAME OF THE YEAR EDITION
or COD
or APPELLE DU DUTIE
or... whatever lol
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humptydumpty
General Member
Since: Dec 6, 2005
Posts: 205
Last: Mar 28, 2007
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, Mar. 10, 2007 06:20 pm
call of duty game of the year edition will work perfectly fine so long as everything is directed to it properly...thats how mine is set up and I have no issues
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