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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [preview]mp_hurtgen
nickold
General Member
Since: May 23, 2006
Posts: 2
Last: Aug 22, 2007
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Thursday, Nov. 30, 2006 05:18 pm
is there a beta i can try on our server m8y as all the lads are crying out for it and sayin silly things like they want u as there god and stuff
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={DiVA}=Dedo
General Member
Since: Dec 6, 2006
Posts: 7
Last: Mar 28, 2007
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Wednesday, Dec. 6, 2006 06:34 pm
Cannot express how much we are looking forward to this at DiVAS Clan.

Great to see you are aiming to keep it as identical to the original as possible.

Many many thanks, our fingers are crossed.
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={DiVA}=Dedo
General Member
Since: Dec 6, 2006
Posts: 7
Last: Mar 28, 2007
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Wednesday, Dec. 6, 2006 06:34 pm
Double post [crazy]

edited on Dec. 6, 2006 01:35 pm by ={DiVA}=Dedo
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SlickToxic
General Member
Since: Mar 21, 2005
Posts: 119
Last: Apr 4, 2015
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Wednesday, Dec. 6, 2006 11:17 pm
Ive ran into a small problem after reading this post in cod2 level design.

Chalkie writes...
Quote:
You could always copy the models from the bsp file,
rename them to COD2 equivalent models, save it as a .map file then open it in radiant,
that often gives me an idea of what goes where, that is how i rebuilt mp_streets.

Tried this just to see how close to scale the map was,not sure if it gives you the exact scale or not but here are the results.



As you can see the map is fairly close to scale from top view but my terrain heights are way off and the distances are off a little.
At first i was going to let it slide and continued working on it, this lasted two or three days and then i decided to make the repairs.
Call me crazy but i just have to do it right, so it may be longer then expected to complete.
Will post updates on progress in a few days.

Thanks all for the compliments and feed back.

Slick......
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rpasilentwolf
General Member
Since: Nov 6, 2006
Posts: 2
Last: Dec 11, 2006
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Monday, Dec. 11, 2006 12:20 am
GREAT JOB DUDE....[rocking]
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={W}=DEVIL
General Member
Since: Aug 23, 2004
Posts: 1670
Last: Dec 14, 2007
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Level 8
Category: CoD2 Map + Mod Releases
Posted: Monday, Dec. 18, 2006 04:49 am
yeah I was looking at the screenies, and your version has almost no terrain height variation, while the vcod hurtgen was huge hills and steep slopes to jump down and slide off. Otherwise, its looking really good man! I tip my hat to you... or I would...if I had a hat.
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
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Level 6
Category: CoD2 Map + Mod Releases
Posted: Monday, Dec. 18, 2006 05:28 am
I always had a blast playing hurtgen. Fun map. This should be good.
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Mr.Snipe
General Member
Since: Nov 21, 2006
Posts: 16
Last: Jul 5, 2007
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Level 1
Category: CoD2 Map + Mod Releases
Posted: Monday, Jan. 29, 2007 10:02 pm
Any more news on this m8 ?
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SlickToxic
General Member
Since: Mar 21, 2005
Posts: 119
Last: Apr 4, 2015
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Feb. 6, 2007 04:21 am
Sry all this project along with another are currently on hold.
In the process of starting a sniper server and web site.
Will defiantly let you all know when it fires back up[wink]
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SlickToxic
General Member
Since: Mar 21, 2005
Posts: 119
Last: Apr 4, 2015
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Sunday, Aug. 12, 2007 09:25 pm
After a wack of RL stuff happing im happy to say ive began working
on Hurtgen again.[biggrin]

No possible dates of completion, but i am working on it every minute
i can spare. Here are some up to date screen shots.
Enjoy [wink]






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