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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Footstep sounds on user-clipped models?
CopsCIA
General Member
Since: May 21, 2006
Posts: 19
Last: Jul 23, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 30, 2006 03:37 pm
Hi,

In my map I have used a couple of the standard railcar xmodels. These models have not been clipped, so for each model I have created a prefab containing the model and some clip brushes.

This works fine in-game and lets me reuse each prefab multiple times in the map. However... there is a problem: I cannot clip the wooden floors of the railcars so that the player makes a footstep sound when they are in the cars.

The "Clip Metal" brush works fine, but (obviously) the sound is a metal footstep. I have looked for an equivalent "Clip Wood" brush, but cannot find one.

Can someone please tell me how to do this?

Thanks!
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Dragon
General Member
Since: Aug 2, 2004
Posts: 413
Last: May 29, 2009
[view latest posts]
Level 5
MODSCON
Category: CoD2 MP Mapping
Posted: Monday, Oct. 30, 2006 03:52 pm
Clip_full gives a wooden sound.

edited on Oct. 30, 2006 10:52 am by Dragon
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