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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: A small and Simple multiple door handling script
WHC_Grassy
General Member
Since: Apr 20, 2005
Posts: 1426
Last: Aug 25, 2007
[view latest posts]
Level 8
Category: CoD2 Scripting
Posted: Sunday, Feb. 18, 2007 05:54 am
Capt.Com writes...
Quote:
Thank you fro the name grassy I'll remember that for long, you can count on me for that.

The problems is that " experienced" mappers give helps to new mappers with complicated scripts. I was just trying to give him a quick script that function very well. I have 23 doors on the map I'm actually doing and they ALL works fine accordin to the code I gave to Big-Mal even those that are not rotate the same way as others.

Next time put the script in the advanced tutorials, that way those who are "experienced" will find it.

No offense.....[duh]



[lol]

Mate I thought the name was fitting since you popped in and posted other code that is counter productive to the idea of this thread & code. All you have done now is added confusion to new mappers who might read this thread.

As for, "the code should be in advanced tutorials section" it was never put in the tutes, it's just a thread in the forum. And I would hardly call this mapping/scripting method advanced.

Anyway - enough bickering, it's counter productive too. [thumbs_up]

All I can do is repeat myself (again).
This method of handling multiple doors is basic, in that it will only rotate all the doors one way.

Big-Mal
To have a script that will rotate doors away from a player no matter what side of the door they are on will take more than a "shorter simpler script". Not saying it cant be done, just that it will be a LOT more complicated script including more care and work needed in the map editor to support what the script needs to accomplish the desired outcomes.

If your not in a hurry then give me some time and I will build a system that is as simple as can be to build in the editor but will rotate doors from either side, I might even make it handle slide doors that will use individual speeds and axis as well as sounds.

BTW no wars here mate, maybe just grumpy due to 5 days straight of heat over 30c and a bad flue virus on top of it [crazy]

Grassy
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Big-Madman
General Member
Since: May 14, 2006
Posts: 197
Last: May 7, 2008
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Thursday, Feb. 22, 2007 10:48 am
[cool] ok sir i'm not on a rush ... i'll stay tuned !!! thank you[rocking]
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