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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: grid
lmbo-uk-Gill
General Member
Since: Oct 21, 2005
Posts: 272
Last: Feb 5, 2012
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Saturday, Sep. 30, 2006 09:09 am
cant seem to get grid to work
can sombody tell me whats wrong here please
Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 10)
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|MO|Nano
General Member
Since: Sep 9, 2004
Posts: 217
Last: Sep 30, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Saturday, Sep. 30, 2006 09:12 am
Make sure you have a correct .gsc file, like this one:

main()
{
maps\mp\_load::main();

setExpFog(0.0001, 0.55, 0.6, 0.55, 0);
// setCullFog(0, 16500, 0.55, 0.6, 0.55, 0);

game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";

setCvar("r_glowbloomintensity0", ".25");
setCvar("r_glowbloomintensity1", ".25");
setcvar("r_glowskybleedintensity0",".3");

}

edited on Sep. 30, 2006 05:13 am by |MO|Nano
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lmbo-uk-Gill
General Member
Since: Oct 21, 2005
Posts: 272
Last: Feb 5, 2012
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Saturday, Sep. 30, 2006 09:37 am
yeh gsc is fine
ive been playing the map
can sombody explain the whole grid process cos im lost
do i use the map bsp or iwd please give a step by step explaination


ok i got it working with the iwd i got a lot green and yellow dots but they disapear after 2 seconds somone explain please


edited on Sep. 30, 2006 05:48 am by GILLTAR
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OLD_MAN_WITH_GUN
General Member
Since: May 13, 2006
Posts: 754
Last: Jan 23, 2010
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Saturday, Sep. 30, 2006 11:59 am
And the next one
click
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