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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Stationary vehicles "moving"
Trigonous
General Member
Since: Mar 8, 2006
Posts: 80
Last: Oct 3, 2006
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Monday, Sep. 18, 2006 03:06 am
So, in my MP map I want to put a T34 and the German motorcycle with the side carage in as props. But when I test the map, even though the vehicles aren't moving, their wheels/treads are (even the spare tire on the bike is rotating!) Any ideas on how to stop this?
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Ethnik_Man
General Member
Since: Jul 27, 2005
Posts: 417
Last: Feb 1, 2008
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Level 5
Category: CoD Mapping
Posted: Monday, Sep. 18, 2006 04:13 am
make sure the models are static
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Trigonous
General Member
Since: Mar 8, 2006
Posts: 80
Last: Oct 3, 2006
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Monday, Sep. 18, 2006 05:03 pm
Like change something in the entities window? Or what model it is? Because right now the models are "vehicle_tank_t34" and "vehicle_german_bmw_bike"
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD Mapping
Posted: Monday, Sep. 18, 2006 05:14 pm
as far as I know there is no way to stop those from moving.. the same with the spitfire models.. they have moving propellors.
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ogenboy
General Member
Since: Jan 25, 2006
Posts: 56
Last: Feb 9, 2008
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Level 3
Category: CoD Mapping
Posted: Sunday, Sep. 24, 2006 04:31 pm
"static_vehicle_german_bmw_bike"
"static_vehicle_tank_t34"

yeah i havent been on for a while but ill just be here to help
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