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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: walk through model
webber17
General Member
Since: Jul 28, 2006
Posts: 223
Last: Aug 31, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:31 pm
how do i make it so that i dont walk through this rock model?
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argh00
General Member
Since: Aug 31, 2005
Posts: 138
Last: Apr 1, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:34 pm
Textures-> Common-> Clip
Put a clip brush around the rock/model you want. This is needed for all models.

There is a pinned topic about this mate look harder before posting.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
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Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:38 pm
Quote:
This is needed for all models.


You do not manually have to clip all models, a number of them have 'collmaps' this is basically the shape of the model made from a clip brush already. You can make your own collmap if you have a lot of one model that you need solid.
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webber17
General Member
Since: Jul 28, 2006
Posts: 223
Last: Aug 31, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:39 pm
well i kenda figured that u need to clip it but its such an odd shape and i was wondering if there was an easyier way
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argh00
General Member
Since: Aug 31, 2005
Posts: 138
Last: Apr 1, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:39 pm
Ye sorry take that back thought we were in UO section.
As I know no.

edited on Sep. 15, 2006 05:40 pm by argh00
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esc-sickboy
General Member
Since: May 3, 2006
Posts: 121
Last: May 26, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Monday, Sep. 18, 2006 07:51 am
Hmmm...

I don“t figured out yet, how that works with the Collmap-Files.
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