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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: key 'ambient_mp_zombie' missing value in 'maps/mp/mp_zombie.csv'
Flubber
General Member
Since: Jun 19, 2006
Posts: 51
Last: Jan 15, 2008
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:34 pm
Yes it worked, but my map still dint load now im having problems with my gsc, do you mind if u take a look?

error: (file 'maps/mp/mp_zombie.gsc', line 1)

Quote:
main()
{
// maps\mp\yourfxfilename_fx::main();
// maps\mp\yourfxname::main();
maps\mp\flubberlamp::main();
maps\mp\_load::main();


setExpFog(0.0001, 0.55, 0.6, 0.55, 0);
setCullFog(0, 16500, 0.55, 0.6, 0.55, 0);
ambientPlay("ambient_mp_zombie");

game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "winterlight";

}
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argh00
General Member
Since: Aug 31, 2005
Posts: 138
Last: Apr 1, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:36 pm
You sure you got your GSC file in the right directory in your .pk3???
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:39 pm
Your consolde should give you more information on the error other that 'line 1'. I assume you also have another .gsc called 'flubberlamp'?
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Flubber
General Member
Since: Jun 19, 2006
Posts: 51
Last: Jan 15, 2008
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Friday, Sep. 15, 2006 09:46 pm
That wasnt the problem my pure was on, but TY so much for your help im very happy, i could kiss you...
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